[3.21] 🌿Ultimate Claw Poison Pathfinder - Untouchable Viper - Molten Strike update by FEL

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Inkaflare написал:
Plague Bearer is very nice early on because it scales only with gem levels, and usually even outscales your own damage in early maps. However, when you reach red maps, its damage will have plateau'd and there is no real way to scale it any further, and once you are farming T14+ with good gear its damage is basically insignificant compared to your poison dps, so it becomes increasingly less worthwhile to invest gem sockets into using it at that point.

You should definitely be using it before red maps though, it's way too good not to use at that stage.


Thx for this detailed explanation, so i will stay with PB for a while i guess !
Mhmm cant find the answer... Why the change to loreweave? You are already tanky against elemental damage and you are losing the chill QoL of arctic armour.... And the damage rise is just measly 100k in the trancendent version.

Ty for the answer and I love to play this char.
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TorsteinTheFallen написал:
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Jace2012 написал:
Thanks a lot for the build!

I have a question though: what are your thoughts on trying this in SSF? Is it doable or uniques matter a lot, even when progressing through the atlas?


Uniques you can target farm, like boots, Loreweave + small Thread of Hope (for Phaseacro).
Wasp Nest, chance Throat Stabber claws.
Better claws you can craft with fossils.

Unique flasks can be troublesome...

I'm not ssf player so can't give you proper answer.



Thanks a lot for the reply!
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Sh4d0ww0lf написал:
Mhmm cant find the answer... Why the change to loreweave? You are already tanky against elemental damage and you are losing the chill QoL of arctic armour.... And the damage rise is just measly 100k in the trancendent version.

Ty for the answer and I love to play this char.


Transcendence lowers your max res to 70%. That means you are even more vulnerable to elemental degens because it only works for hits (as armour does). Loreweave counters this by locking your max res to 78%, chaos res also.

It's a good improvement over Perfect Form. PoB shows 30% increased EHP to degens and 50% increase to maximum hit taken over PF.
Последняя редакция: TorsteinTheFallen#1295. Время: 18 янв. 2021 г., 09:44:55
In the skillgem link spoiler you refer to melee physical support in the pestillence variant. Why would we not pick unbound ailments?

edit: PoB says unbound ailments gives 19% more DoT dmg than melee phys.. So why would we take melee phys?
Последняя редакция: Lunethzz#6302. Время: 18 янв. 2021 г., 11:14:36
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TorsteinTheFallen написал:
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Sh4d0ww0lf написал:
Mhmm cant find the answer... Why the change to loreweave? You are already tanky against elemental damage and you are losing the chill QoL of arctic armour.... And the damage rise is just measly 100k in the trancendent version.

Ty for the answer and I love to play this char.


Transcendence lowers your max res to 70%. That means you are even more vulnerable to elemental degens because it only works for hits (as armour does). Loreweave counters this by locking your max res to 78%, chaos res also.

It's a good improvement over Perfect Form. PoB shows 30% increased EHP to degens and 50% increase to maximum hit taken over PF.



Ooooh yeah true, completely forgot the downside of Transcendence. Thanks!
How do you guys have enough mana reserved to run Vaal haste, HOA, and Malevolence? I am using precision instead of Vaal haste rn because I dont have enough mana reserved for the setup.
Thanks!
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ianivv написал:
How do you guys have enough mana reserved to run Vaal haste, HOA, and Malevolence? I am using precision instead of Vaal haste rn because I dont have enough mana reserved for the setup.
Thanks!


Only use vaal skill from haste, not the reservation itself. Enlighten can help with the HoA
Played viper strike in Harvest and trying out cobra lash now. One thing I learned is that the duration of the poison proliferation is locked in and is not scaled by unbound ailments - I found mapping was better without it was better in high density maps - would switch it out for big bosses.
Couple of quick notes since it seems like there are quite a few newer players trying the build...

On Plague Bearer as an option - this scales off your poison damage. If you follow the (very nice) FAF leveling guide with CA/TR, your main damage will be chaos but not poison, and PB won't help you until you switch to claws and one of the core skills.

Also note that you can't scale PB damage with any normal damage-boosting supports that I can think of. So even though PB does chaos damage (that is not poison afaik), you shouldn't put a support like Void Manipulation on it. To boost your PB damage, you need to boost the poison damage coming from your main skill including getting your chance to poison to 100%.

On SSF, for anyone not using Perfect Form (whether Trans or budget build) and wanting to take Phase Acro off a small Thread of Hope, it's worth noting that you can Divine the size of the ring.

Between Harvest and Ritual, this is going to be a pretty good league for SSF. We are not all going to find HeadHunters as tribute rewards, but you will probably find something useful - perhaps a unique flask or that Thread of Hope.

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