[3.21] 🌿Ultimate Claw Poison Pathfinder - Untouchable Viper - Molten Strike update by FEL
How viable is this for SSF?
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Your POB is made with 15 withered stacks, withering step applies a maximum of 13,5. are those 15 assuming u instantly recast it? with an cd of about 2,5 sec it will probably run out from time to time. or do we get somewhere else some more stacks?
@vennto are you not running the crab aspect? Edit for future readers: anomalous withering step is limited to 9 stacks, quality doesn't scale past 20%. This gives us a total of 12 stacks at most with the +3 enchant. Последняя редакция: robos_#4513. Время: 12 февр. 2021 г., 6:53:54
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" You apply the remaining 1-2 with Ancestral Protector. |
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" Either divine it or sell and buy another until you get a good one. |
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" Oh alright gotcha, new to PoE so i'm carefully following your PoB. Thanks for the response, kudos to you and to this guide. Cheers! |
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" Tyty, glad to see new player doing well. :) |
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" Got crab aspect just now. I am a bit late on that and you should definately get it earlier, I was just unsure on what item to put it and in the last days I started my very last round of gear-crafting so I had to be careful where to put it and I needed time to get the stuff going. Have it on this amulet now. |
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Loving the build so far. Currently farming 100% deli with maybe 1-2 deaths average per map. Any idea how to push my build forward? Need +1 chaos on amulet but unsure on the best way to go about it at this point. Also is chaos damage multi worth it on gloves? I have maxed chaos res at this point so unsure which one would be better. Also ignore the quicksilver flask. Usually have a phasing flask but use the quicksilver for farming harvest right now. Последняя редакция: mtremblay#7763. Время: 8 февр. 2021 г., 19:41:11
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Isn't aspect of the crab just worse than Artic armor? You lose charges every time you are hit, while with Arctic you have a steady 13/12% phys/fire damage reduction? Or am I missing something here? :P
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" You don't lose the charges on block, and on boss fights whenever you get hit it'll be a big one anyway. On maps with many mobs attacking, you're right. |
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