[3.9] Plague Assassin Venom Guy (Gyre)/ 17 Mil+ DPS / 6 Mil+ Shaper DPS / All Content / Any Map Mods
I rolled a good one!
20% increased damage with poison 4% life Poisons you inflict deal damage 10% faster x 2! 5% movement speed 10% chance to avoid stun x 2 20% projectile damage 15% minion movement speed Character tab crit poison damage per second goes from 8052 - 14,963 to 9804 - 18,215! 21% more damage per second/stack twitch.tv/VtuberLunartuna Последняя редакция: Lunartuna. Время: 2 нояб. 2019 г., 10:04:53
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I have not read through the entire thread (Sorry) but what is the use of Skittlebots in the build?
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" Yeah i missed this too, it's for the shock effect. |
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" So you can taste the rainbow! For shock/chill (mostly for the shock = 20% more damage). Also, Lunar, I am running the build without Asenath's since I don't have the funds to buy them. Where could I farm for a chance at them dropping? I know they are league specific. |
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thanks for the build man
first time trying poison build .. need some critics https://pastebin.com/A3B7Hn5u and what can i change to improve my damage even more. Последняя редакция: lordofcinder6. Время: 4 нояб. 2019 г., 1:32:36
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Recently decided to give this a go, but im a little stuck on where to go for improvement and i could definitely use some pointers. Here's my current gear:
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my brutal restraint at the moment isn't the best, it's currently giving me: 20% increased effect of non-curse auras 10% flask charges gained 4% max life poisons deal damage 10% faster 20% increased damage with poison 40 dexterity | |
Would this make a good league starter?
I laugh at pooping dogs, just to see them get confused.
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How important is IAS roll on the claw? Have this with a number of poison mods, wonder if i should just do %phys, knowing i can only fit a couple of mods here. Multi mod would obviously take up my 6th :)
Последняя редакция: agm_ultimatex. Время: 9 нояб. 2019 г., 17:18:49
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" The attack speed is important for us because it lets us stack our poison faster but if you roll a better natural flat phys or % phys instead you could craft attack speed on instead. My claw has %increased poison damage like yours and while it's not the best mod it at least adds a little dps. I'd honestly just keep rerolling that claw until you get higher tier phys or attack speed with your 60% more poison mod. If you dont want to reroll you should definitely annul the 10% chance to poison (does nothing for us) at least and probably the low flat phys as well. |
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I'm new to crafting. Used perfect fossil->29% (close enough) then rolled with corroded fossil in a resonator a few times and got what I'd consider a very decent base, but where to go from here?
Ignore the craft I added on, just wanted to see damage with it. I know most people grab 3 mods and then multi-mod and craft on the last two but I have 4 decent mods. The only one I can really swap is the poison duration but I think that'll help with stacks. I still need phys damage % and attack speed/quality mods. Should I gamble an anul, multi-mod, then craft those on? Do I start over from base and try to get phys%? Never got a response on this, anyone able to tell me how I can salvage? |