Hey, i've been playing your biuld for a while and need your help with one thing.
As long as i'm killing bosses and maps quite well(including shaper and elder), im still dying on t12/t13 maps and have problem to survive any bleeding on me. Do you have any idea what i can change in my build?
Character name is DOmkuu if you could check in some free time :^)
https://pastebin.com/jSfg0aWA it is also link to my pob if it's better for you to look up to :D
If bleeding is the main problem you should try to find a jewel with implicitc orrupted blood cannot be inflicted on you. So you can let some flasks mods free for anti curse/freeze.
change helm enchant
get a rare quiver with frenzy on crit or a voidfletch wo pierce implicit
ur amulet could be better / pandemonius if ur low budget
get better gloves like % dmg against chilled ennemies
on ur ring ur assassin's mark is lvl8
check pob but with ur ice shot awakened cold could be better than hypotermia
why the arborix ? get it 30% quality
get vaal grace instead of grace
u don't use precision ?
read the guide again everything is well writted.
ur defence is evasion so os happens.
also consider selling ur hh to get decent gear i'm 95% sure with better gear and 1 or 2 inspired learning u could be faster and safer
i'm running delurious t16s with 3.5k life and it's still fine. u can't die if u os everything
Can nearly agree with all of these points.
- no aspect of the spider
- crap shaped ring
- bad rolls on uniqes
- asas mark on hit only lvl 8
- no catalysts used
- crap amulett
- wrong quiver and if it has to be this one wrong implicit
- no frenzy generation on boss fights
- the enchant can be discussed.. I like it sometimes but my dmg with barrage is still good cause of my current gear
Thanks guys, I literally put this together after finding my HH so it was kinda budget just to get started and see if I like it. I like it a lot I am just getting one shot. I did read the guide and know where this is lacking but so far it seems most of that stuff is damage based and expensive which was my hesitation.
If I am dying is spending more currency on damage the answer? I have no problem killing t16 bosses, its the 1 shots that I hate.
Also I have a bosser which is why I wasnt concerned with quiver and helm enchant. I should have full frenzy charges on map bosses since there are mobs around.
I guess my question is if I dump another 10-15ex into this build for all of that, will my survivability change? I feel like with headhunter and not bossing my currency may be better spent on losing damage for dodge/hp but I very well may be wrong and appreciate your answers.
You will still get some oneshots from Kosis at wave 20 or hard maps for example but he hits other builds quite hard too.. with 4,8k life I can tank a little bit but not to much...but its ok.
Hey, i've been playing your biuld for a while and need your help with one thing.
As long as i'm killing bosses and maps quite well(including shaper and elder), im still dying on t12/t13 maps and have problem to survive any bleeding on me. Do you have any idea what i can change in my build?
Character name is DOmkuu if you could check in some free time :^)
https://pastebin.com/jSfg0aWA it is also link to my pob if it's better for you to look up to :D
If bleeding is the main problem you should try to find a jewel with implicitc orrupted blood cannot be inflicted on you. So you can let some flasks mods free for anti curse/freeze.
Thanks, and what about my build? is good or something change?
Thanks guys, I literally put this together after finding my HH so it was kinda budget just to get started and see if I like it. I like it a lot I am just getting one shot. I did read the guide and know where this is lacking but so far it seems most of that stuff is damage based and expensive which was my hesitation.
If I am dying is spending more currency on damage the answer? I have no problem killing t16 bosses, its the 1 shots that I hate.
Also I have a bosser which is why I wasnt concerned with quiver and helm enchant. I should have full frenzy charges on map bosses since there are mobs around.
I guess my question is if I dump another 10-15ex into this build for all of that, will my survivability change? I feel like with headhunter and not bossing my currency may be better spent on losing damage for dodge/hp but I very well may be wrong and appreciate your answers.
You will still get some oneshots from Kosis at wave 20 or hard maps for example but he hits other builds quite hard too.. with 4,8k life I can tank a little bit but not to much...but its ok.
Kosis makes sense and its normal. I have a toxic rain trickster and he has no problems at all but for some reason this build feels way squishier even with the same hp and also a dodge based build and I cant tell why. If I can get it to the point where only wave 20 kosis is an issue ill be more than happy haha.
IGN PoopyPotter
Последняя редакция: Phloozy#2457. Время: 22 апр. 2020 г., 15:25:22
Build i think intended to be squishy. Ranger is always intended to melt stuff and if it takes too long to melt then u get dead. My ranger in standard has 2k more hp. 4700 is just that. If u got great skill and never stop moving then it plenty for most players it not enough for late end game content.
Wondering whether to finish it with pure attack speed or AS + quality mod?
POB states i have a slightly higher total DPS upgrade over my current bow with pure AS. However, AS + quality is giving a higher DPS on the bow itself over pure AS? Can’t figure out why...
@merkat, you have Lethal Pride in there. What does it do for you?
- endurance charge on kill
- chance to deal double damage
- 20 % increased phys damage
- increased max life
- all small allocated passives grant strength on top (means more life)
not sure atm I think one node give blind on hit aswell...
Последняя редакция: Mekrat#5932. Время: 23 апр. 2020 г., 3:01:50
so i subbed my
for
and i have to say the difference is noticeable. i think it is an inexpensive and worth while upgrade especially for folks that wont be self crafting.
Thanks guys, I literally put this together after finding my HH so it was kinda budget just to get started and see if I like it. I like it a lot I am just getting one shot. I did read the guide and know where this is lacking but so far it seems most of that stuff is damage based and expensive which was my hesitation.
If I am dying is spending more currency on damage the answer? I have no problem killing t16 bosses, its the 1 shots that I hate.
Also I have a bosser which is why I wasnt concerned with quiver and helm enchant. I should have full frenzy charges on map bosses since there are mobs around.
I guess my question is if I dump another 10-15ex into this build for all of that, will my survivability change? I feel like with headhunter and not bossing my currency may be better spent on losing damage for dodge/hp but I very well may be wrong and appreciate your answers.
depending on the rolls of ur maps you will still get osed from time to time especially from delirium monsters but it happens with every builds so.
Последняя редакция: florian59300#4090. Время: 23 апр. 2020 г., 4:31:10