[3.8] Bob's Burning Legion (exploding animated weapons since 1969)
Welcome!
This is a meme build based on another meme build: https://www.pathofexile.com/forum/view-thread/2490427 Video: https://youtu.be/P6J_UEGTqjg Quick Summary: Bob (animate guardian) uses Infernal legion support and Chains of command to summon exploding minions constantly by killing worms Details:
Скрытый текст
Before we begin, you will need a few items: look for one with at least 3-4 minion mods. You will also need Gruthkuls Pelt for your AG (this is expensive, the rest of his gear is peanuts) Part I - Writhing Jar This is the bread and butter of the build. We use the scion Pathfinder ascendancy to recharge flasks every 3 seconds. We also use Overflowing Chalice and several nodes on the skill tree to greatly increase the amount. This results in near infinite spamming of worm jars which heal you and feed Bob. Part II - Chains of Command While using chains of command, your animate guardian will have 100% chance to summon an animated version of its weapon when it kills an enemy (there is a small 0.05s cd). Normally, you have to rely on him hitting the enemy, but with the addition of Infernal Legion Support and some AoE, he will instantly kill worms and will raise an army of weapons quickly (make sure the support is 20/20). Note-- You can use this method on any AG build as long as you are playing a pathfinder or Scion pathfinder. Part III - El Minions whatever weapon you have on your AG is what will be summoned when he kills things. They are also linked with Infernal legion support, however it is only level 1 so that it does not kill any worms. Once the minion degens to 33% HP, they explode for heavy damage due to Minion instability Keystone. Jorrhast's Blacksteel weapon basically doubles the amount of animate weapons summoned. there is also a helmet enchant with a % chance to animate an additional weapon, potentially summoning 3 from one kill! Gear:
Скрытый текст
Jewels: Rare with HP and minion damage (160% minion damage, 240% minion hp beside templar)
Скрытый текст
*** Bob's gear (animate Guardian):
Скрытый текст
And Gruthkul's pelt! PoB
Скрытый текст
November 4th https://pastebin.com/5xEcZUdz Videos:
Скрытый текст
https://youtu.be/fB7H0nqEguc Uber Elder https://youtu.be/P6J_UEGTqjg demo vid https://youtu.be/xXtEpDN7Ih8 t16 minotaur Main characters: Deep_water - AnomaIy - Artica Build guides: https://www.pathofexile.com/forum/view-thread/1602863 Последняя редакция: DreamScythe#1384. Время: 5 нояб. 2019 г., 17:46:05 Last bumped1 февр. 2020 г., 18:55:45
|
|
nice
|
|
Love it!
Why singularity? my builds: - COLB (Cast On Last Breath) first ever build: https://www.pathofexile.com/forum/view-thread/1632595 - the Flash: https://www.pathofexile.com/forum/view-thread/1367774 - the oro's bridle build: https://www.pathofexile.com/forum/view-thread/1409823 Последняя редакция: The_x_ile#7220. Время: 5 нояб. 2019 г., 2:45:57
|
|
" it just looks cool =D could use pretty much any weapon that increases fire damage Main characters: Deep_water - AnomaIy - Artica
Build guides: https://www.pathofexile.com/forum/view-thread/1602863 |
|
Why level 1 infernal legion? Might as well pump the dmg a bit since levels only increase the dmg and radius
|
|
" because if it is higher, the weapons will kill the worms and not BOB Main characters: Deep_water - AnomaIy - Artica
Build guides: https://www.pathofexile.com/forum/view-thread/1602863 |
|
This is a really stupid question, but how does that timeless jewel work? I tried looking it up on reddit and the wiki, but everything just keeps telling me how random it is and completely impossible to get.
|
|
" For the Elegant Hubris Timeless jewel, it works like this: You place it in a jewel socket. Everything within its radius is changed. The smaller passives grant nothing. The larger passive (notables) provide strong bonuses. Each jewel has a name and a number associated with it. The name (there are 3 choices) changes what the jewel does to KEYSTONES only. The number, also called a seed, changes what the Notable passives grant. Using a divine can change the seed # and/or the name. By using a divine on an Elegant hubris, you can change the seed number. Placing the jewel into differnt jewel slots, you can look for multiple minion damage/minion life rolls. I always check above the witch, beside the templar, and beside CI, as well as the few in between. If I see nothing good, I divine again. Using about 100 Divines, I miraculously made x 2 and another 7~ jewels with 3-4 minion nodes. Main characters: Deep_water - AnomaIy - Artica Build guides: https://www.pathofexile.com/forum/view-thread/1602863 Последняя редакция: DreamScythe#1384. Время: 5 нояб. 2019 г., 15:18:51
|
|
AMAZING, well sadly i have no hope of ever getting it, so is it that it changes all notables in range to those stats? or does it change every notable in a tree to some different notable depending on the seed? Like if you put that jewel somewhere else on the tree would it convert the notables in range of there to minion nodes as well or not?
BTW i really appreciate the fact that you answered, I know if i looked hard enough i probably would eventually find the answer, it just seems particularly hard to figure out what the mechanics for this particular item do because of how specific it is. |
|
only passives in the radius are changed.
Main characters: Deep_water - AnomaIy - Artica
Build guides: https://www.pathofexile.com/forum/view-thread/1602863 |
|