[3.12] Radiating Carrion Golems. 90% resistances + 10-20 Mil DPS

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skol_gumbo написал:
Nice wand...I'm debating what to do with mine.



Might just buy a new base and work on rolling another and hope for a better minion as/cs. Otherwise, I just reroll suffixes, keep prefixes and use the bench craft.


Harvest Remove attack (minion aspd)
Prefix cant be changed
Harvest remove caster (cast speed)
Benchcraft cast speed
Harvest Aug cast (50/50% chance of Minion attackspeed or crit chance for spells)

If crit, remove crit and back at aug cast
If minion attack speed bad roll, remove attack and back at aug cast
If minion attack speed with good roll, remove cast speed craft and either craft trigger or aug life -> rem/add life until good minion life
First post here, loving this build! Easily best I’ve. Played.

Just for fun I tried torrents reclamation and also switched out pride for anger which I know makes no sense except it gave me the 35% physical damage taken as fire on the watchers. Was just seeing if I felt tankier I also put summon skeltons in my wand for trigger spell effect, curious to see how well the extra 70% minion speed affected with the belt. Just trying stuff!

I was very surprised. I think my minions were already crushing it so damage loss wasn’t noticeable enough. However speed and surviabiliy were noticeably better on loaded t16 maps and shaper was a joke. I’ll keep playing with it, going to add immortal call to wand for triggering as I try to be invulnerable to make up for my lousy player skills!

Yes awesome build sir!
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Warshade23 написал:
For AG's chest, yall need to look at the Doppelganger chest. It's been tested and shown that he is considered Sane so he gets the 10% life regen when hit.

Anyways, heres my endgame final mostly min/max build Im working towards.
https://pastebin.com/244UJZep

With all auras on I'd be sitting at the following stats:
9400+ ES
1500+ ES regen
87, 87, 88, 75 resists
AG 90k+ HP w/near 12k ES
Zombies near 60k HP w/6k+ ES
Spectres 54k+ HP w/6k+ ES
Golems near 60k HP w/11k ES along with well over 7mil per Golem making it nearly 30mil combined just from Golems.

I think this is a fantastic blend of you being tanky and the minions being tanky enough to survive mostly anything while still deleting most things in seconds. I just need to get an Awakened Multistrike, level it up and the rest of my gems, and finish getting the last two med cluster jewels with Str rolled on them, reroll the flat Phys on my Abyss jewels and hit 100 and I'm done.

Hello, can you please exaplain, how you've been able to reach those ES and ES regen without torrent's reclamation? Even with your setup i got like 1k ES regen, ty
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worldpk написал:

Clarity is worthless, the damage boost is not worth the socket lost. Unless you're really fine on sockets, which usually just indicates a bad setup in the first place.


For aura reservations, you guys just need to balance it right. You're not supposed to have 5-6 gems on Blood magic. 4 max.

Just get med cluster with Pure Aptitude to lower purity of lightning, or get Self-control to lower your discipline if mana's the problem. allocate the 4x ES/Mana passives if you're lacking mana. There's lots of solutions for this, but running the 9 basic auras is very easily doable even with unoptimized setups.

Otherwise, get -1% mana reserved corrupted jewels if you have the currency, 3 of them tends to alleviate a lot of issues. Otherwise alpha's howl's an okay replacement for helmet instead of vertex if you're having issues. Aura reservation enchants as well.

I can have up to 6% reduced Mana reserved on jewels, could be a good start. Not willing to change medium cluster jewels, first among equals and replenishing presence in all of them.

I could change my setup, but the truth is, I like to play lazy. Already spamming flasks and bone armor when possible, I'm on the limit, lol.

Are you kidding with this gloves?
Your post in the 'X' thread has been removed for breaching the following clauses of the Code of Conduct:

● Needlessly negative
● Antagonistic
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hovensky написал:
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Warshade23 написал:
For AG's chest, yall need to look at the Doppelganger chest. It's been tested and shown that he is considered Sane so he gets the 10% life regen when hit.

Anyways, heres my endgame final mostly min/max build Im working towards.
https://pastebin.com/244UJZep

With all auras on I'd be sitting at the following stats:
9400+ ES
1500+ ES regen
87, 87, 88, 75 resists
AG 90k+ HP w/near 12k ES
Zombies near 60k HP w/6k+ ES
Spectres 54k+ HP w/6k+ ES
Golems near 60k HP w/11k ES along with well over 7mil per Golem making it nearly 30mil combined just from Golems.

I think this is a fantastic blend of you being tanky and the minions being tanky enough to survive mostly anything while still deleting most things in seconds. I just need to get an Awakened Multistrike, level it up and the rest of my gems, and finish getting the last two med cluster jewels with Str rolled on them, reroll the flat Phys on my Abyss jewels and hit 100 and I'm done.

Hello, can you please exaplain, how you've been able to reach those ES and ES regen without torrent's reclamation? Even with your setup i got like 1k ES regen, ty


Flat out, I have more ES/ES% on my gear than you. Im also higher level which scales my stats and allows me more points to invest which I have Insightfulness allocated which boosts my ES/ES regen. I'm using Darkness belt with two Abyss jewels with T1 ES that gets boosted by the belt even more. I cant see your clusters but I have Int on a few of mine which help and I have Int on most of my gear which adds ES.
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Trebien75 написал:

I can have up to 6% reduced Mana reserved on jewels, could be a good start. Not willing to change medium cluster jewels, first among equals and replenishing presence in all of them.

I could change my setup, but the truth is, I like to play lazy. Already spamming flasks and bone armor when possible, I'm on the limit, lol.

Are you kidding with this gloves?


That's up to you, just giving option on how to manage fitting more auras. Replenishing essence + first among isnt necessary on every single med clusters, especially after the nerf. We cant reach 300% anyway with only 4 med clusters.

Not sure what you mean by kidding with the gloves?
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worldpk написал:


That's up to you, just giving option on how to manage fitting more auras. Replenishing essence + first among isnt necessary on every single med clusters, especially after the nerf. We cant reach 300% anyway with only 4 med clusters.

Yeah, totally right about that. Still, it would be too hard to get another good one, and I got plenty of room in my equipment to upgrade first...


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worldpk написал:


Not sure what you mean by kidding with the gloves?

Your items look so good. Why show this gloves? They look so bad...
Your post in the 'X' thread has been removed for breaching the following clauses of the Code of Conduct:

● Needlessly negative
● Antagonistic
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Trebien75 написал:
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worldpk написал:


That's up to you, just giving option on how to manage fitting more auras. Replenishing essence + first among isnt necessary on every single med clusters, especially after the nerf. We cant reach 300% anyway with only 4 med clusters.

Yeah, totally right about that. Still, it would be too hard to get another good one, and I got plenty of room in my equipment to upgrade first...


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worldpk написал:


Not sure what you mean by kidding with the gloves?

Your items look so good. Why show this gloves? They look so bad...


Ehh i mean they're a mix of ES and Damage. Could be improved by being sorcerer gloves and trying to improve the tier of % es and maybe aug flat es instead of crafted. Right now its more of a placeholder until I feel like ditching more currency into gloves.

Comparaison to Gravepact Breathstealer



Comparaison to minmax ES sorcerer gloves (3x T1 ES + T1 int + Crafted int)



Comparaison of Minmax ES Sorcerer gloves to Breathstealer



And here's comparaison of my gloves to ES Sorcerer gloves with similar tiers.




Overall it's barely ~150-200 ES difference with similar triple ES sorcerer gloves, but losing 5% Damage. It's a tradeoff I think is worth since this build is already tanky as is.
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worldpk написал:

Ehh i mean they're a mix of ES and Damage. Could be improved by being sorcerer gloves and trying to improve the tier of % es and maybe aug flat es instead of crafted. Right now its more of a placeholder until I feel like ditching more currency into gloves.

Comparaison to Gravepact Breathstealer



Comparaison to minmax ES sorcerer gloves (3x T1 ES + T1 int + Crafted int)



Comparaison of Minmax ES Sorcerer gloves to Breathstealer



And here's comparaison of my gloves to ES Sorcerer gloves with similar tiers.




Overall it's barely ~150-200 ES difference with similar triple ES sorcerer gloves, but losing 5% Damage. It's a tradeoff I think is worth since this build is already tanky as is.

Not sure what's the purpose of wasting 2,5 EXA on this gloves.

Lv84 sorcerer gloves is not that hard to find.

Personally I would go for synthesized base, then 30% quality then try luck on t1's. Don't find any seller online on ps4... but I think in PC would be much easier to get items, isn't?

Or maybe you're looking for something more than only ES that I'm not aware?
Your post in the 'X' thread has been removed for breaching the following clauses of the Code of Conduct:

● Needlessly negative
● Antagonistic
"
Trebien75 написал:

Not sure what's the purpose of wasting 2,5 EXA on this gloves.

Lv84 sorcerer gloves is not that hard to find.

Personally I would go for synthesized base, then 30% quality then try luck on t1's. Don't find any seller online on ps4... but I think in PC would be much easier to get items, isn't?

Or maybe you're looking for something more than only ES that I'm not aware?


I'm personally just going for an hybrid route between Damage/ES. I dont think gaining 2-3% ES is worth losing 5% Damage. Gaining 10% ES and losing 2% damage on the other hand is quite nice.

There's not much sorcerer gloves available on market with very good Int/Minion damage (which cant be targeted with harvest)

Only 1 pair right now at 55 chaos with T1 int and T1 minion damage, and it has Mana prefix which cant be removed so have to yolo annul and hope. Other similar pair is 4ex for T2 int T1 minion damage T3 dexterity

Also 2.5ex isnt so bad. They can probably sell for 4-5ex (there was similar ones at 5ex that got sold)


Synthesis isnt possible with Redeemer, so you're losing all the minion damage.

Craft of exile shows minimum 10-15ex of any type of crafting just to hit T1 int T1 minion damage, or ~5ex of essence but buying bulk essence is painful.
Последняя редакция: worldpk#5497. Время: 14 февр. 2021 г., 16:54:58

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