[3.19] Poison Blade Vortex Assassin | Early To Endgame
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https://pastebin.com/A7EpVWX9
Im trying to follow the guide, can you please help fixing it ? the damage seems lower than what i'd expected |
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" Here's mine https://pastebin.com/MBTgzTnL sitting at 8m DPS. I think you're missing a few things that would probably spike you a good chunk, though they may be various levels of expensive. 1) Prolonged Pain from Forbidden Flesh/Flame. Straight 20% damage increase 2) Overwhelming Malice on Large Cluster is pretty huge too. Without it I drop 1.7m dps. 3) If you get a 20% Ashes and slot Grace efficiency for evasion mastery next to Revenge of the Hunted, you should be able to use Herald of Purity. Bonus) Get the Brittle Ground Exarch implicit on your boots. It won't show up in POB yet, but it'll help get more crits which already have better scaling for poison + more chance of getting Unholy Might from Overwhelming Malice above. Your crit chance is already way better than mine, probably thanks to Bottled Faith. |
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Dude!
Thax so much for this build. Im having a blast playing this thing. REally well explained and the links for the trade are such a nice touch. Im still using purity of element atm to get my res capped until i can buy a good pair of boots, but the ailments immunity is also really nice. Anyway thx again great job |
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Hello, Thanks for the build, I enjoy playing it.
can I have some guidance on which item should I sought to upgrade first from my current build right now? Here's my POB pastebin: https://pastebin.com/1YqYE90z Also can you give me some tips with dealing with a boss that have damaging aura/area of effect around its body? having a hard time try to apply my poison to the enemy without have to constantly dashing around in order to minimize damage taken. |
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" That POB looks like the original one from the guide so I have no idea what you actually have equipped right now. Happy to help though! |
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" Oops my bad, here's my POB : https://pastebin.com/tjTPmxaw Should be the correct one now. |
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" Alright, unsure what your budget is and how much you want to prioritize damage increase vs survivability but have a few options at least. If I'm reading your POB right your damage is already pretty freaking good, but your max life and survivability seem lacking by a lot. 2.7k life is tough to be surviving on especially at lvl 86. If I had to guess I'd say you've probably been dying a lot. 1) All rare equipment is pretty baseline. You have the life on hit/despair rings, but they're missing a lot of good stats otherwise. Every rare item you have should be providing you with T3+ life rolls to bolster your health pool. Of your current Boots/Rings/Belt I'd say the boots are decent to keep (though I have a suggestion for them) but the others should be visited to see how much it'd cost to upgrade while still keeping your attributes + resistances in check. 2) Cluster Jewels are pretty bad and could be upgraded for decently cheap. Having an 11 passive large means you're spending 2 extra points just finishing it up. Getting an 8 passive with the 2 notables you have right now would be <20c. 3 notables would be much more expensive (2-4 ex i'd guess) but that alone would net you some points. Medium jewels with 4-5 passives + Circling Oblivion and 1 other good notable wouldn't be too expensive either. Later on (90+) you could possibly slot in some small clusters at the end of that chain to get a lot more life too. 3) You can get another Cold Iron Point instead of Bino's now that you have Asenath's. Huge damage increase. 4) Watcher's Eye instead of your normal jewel with a Malevolence mod (deals damage faster or DOT multiplier). 5) If your resistances are still capped after changes, I'd replace your Bismuth flask with a Granite Flask with +% to armour during flask effect. If you need more places to get resistances, you can find some on your abyss jewel. 6) You could probably sacrifice some damage for survivability by re-pathing some stuff. I would maybe nix Growth and Decay and the points leading down from it in favor of pathing on the right side of the tree (3 Int nodes) and plugging in Herbalism and Intuition down at the bottom. Will of Blades could also just turn into Blood Siphon and suddenly you're at 3.3k life without having touched your rares. Bonus things) Do Uber Lab. Opportunistic is good for boss damage and survivability in mapping. Spam Eldritch Embers on your boots to try and hit Brittle Ground. It'll be a very good QOL + likely damage increase. There's obviously some way more expensive stuff like buying or crafting your own late game armour, but I think these are way more important for now. Let me know if you have any questions or follow up, cheers! Последняя редакция: cerealbawks#4553. Время: 7 мар. 2022 г., 10:05:22
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" Thank you so very much for this in-depth look into my character build, I will try to follow your suggestion to best of my capabilities, but to be frank I don't have very much knowledge yet in POE as this is my 2nd character that I cleared the story act. And yes I die a lot even in T12 map, will pay more attention to the map mods and Archnemesis mods from now on. Should I try to re-roll my rare somewhat later down the line when I can get 80+ Ilvl Items? or hitting tier 2 life mod + necessary res is enough to get by to T16 maps and bosses? to be honest I never reach this far with a build before so its safe to say that this guide/your Inputs is very good. Once again thank you very much |
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" Happy to help! This game is hilariously complicated so kudos for being willing to learn. I'll also try to make it a bit less complex then and focus on the important baseline stuff: This build is actually pretty fortunate in that there aren't any map mods that make a map a non-starter. Many builds have to look out for reflected physical/elemental damage but we're safe there. What you really need to survive any maps is a good enough life pool + damage mitigation (75% elemental resists/armour/evasion/spell suppression etc) so that when you DO get hit, you can take it and keep on running/heal back up. If you look in POB on the left hand side you can see 'Effective Hit Pool' and "Eff. Maximum Hit Taken' which are big. Right now your pool and mitigation are low, so your max hit is low (~6k damage). Just switching to an armour flask like I suggested bumps that up by almost 50% which is a huge increase. For reference (i posted my POB earlier) my max hit taken is almost 20k, so I can shrug off a lot more. If you're playing trade league, you can search for rings with modifiers you want such as this (opening the filters shows i'm looking for despair on hit, life, and total resists) https://www.pathofexile.com/trade/search/Archnemesis/wboQ8KFb Finally, you've locked yourself in a bit on getting strength from a handful of sources (rings/belt). If you want I have a 78 life, 58 strength, 47 fire res stygian vise for free, which would take away some limitations on getting strength on one of your rings. If you'd need it to be cold or lightning res instead I could fix it too. Just ping me in game or message me on here |
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