[3.25] The Jedi - Resurrected | Static Strike Hierophant | EE swords | Doryani's Prototype
THE JEDI - RESURRECTION
New version in 3.25 PoB : https://pobb.in/OFtTEomerTr1 * Static Strike + Vaal Smite * Dual Ephemeral Edge swords * Doryani's Prototype armour * No more Energy Blade. The scaling is just insufficient. Using a pair of EE swords is much more satisfying in terms of ES and dmg. If GGG could buff Energy Blade (either by increasing the gain of lightning dmg or by lowering the loss of ES), I'd gladly use it again. But for the moment, it is not worth it. Videos Teaser Complete demo with technical explanations. Gearing Rahsaan's Workshop, a post to showcase a dozen of my home-made builds : https://www.pathofexile.com/forum/view-thread/3432443 Последняя редакция: rahsaan. Время: 6 окт. 2024 г., 4:49:09 Last bumped6 окт. 2024 г., 4:51:20
| |
Older first post
Hi Exiles,
here is a Jedi build with Energy Blade. Choose your side : Light Side version with Lightning Strike : https://pobb.in/48QexslDf_hJ Dark Side version with Rage Vortex : https://pobb.in/mQqXx7x-DQQL In both versions, Full DPS is shared almost 50/50 between your attack and the Ancestral totems. Currently, my 2H-Energy Blade adds 180-3600 lightning dmg. Mechanics of Energy Blade Energy Blade activates a buff which transforms your weapon into an Energy Blade. This cuts your ES in half and gives you a portions of your max ES as lightning dmg. The blade has 1.7 attack speed and lightning dmg calculated as such :
Скрытый текст
Min = 2% of ES + 12
Max = 40% of ES + 235 ( Note that the % ES is calculated on your ES when the buff is active, so 50% of it.) With 10k ES, you would get 112 to 2235 lightning dmg. > The blade has no other stat. > No matter what your weapon is, it will be transformed in the Energy Blade, keeping its sockets and their colour. So you can equip any weapon you'd find on the Twilight Strand ! > 50% more dmg with 2h weapons. > Transforms both your weapons if you dual-wield. > Quality of the gems increases the crit chance. Energy Blade is not a meta skill, by far and hence the build is not recommended for beginners. > The idea is to stack ES to fuel the blade. I'm going Hierophant for Mana, % Mana as extra ES, Mind over Matter and overall tankiness. Plus, the Hierophant is the closest we have to a Jedi... or a Sith ;) Spoiler : Navali was the Dark Side master all along ! > 3.19 Build showcase on r/PathOfExileBuilds. > Playlist on my YT Channel. Latest demo videos 3.21 The Crimson Templar 3.19 The Dark Path. Delirium Cold River with the Enslaver. Complete demo video for the Dark Side version. Hunting Rogue Exiles then a T16 Promenade. Detailed mechanics about Rage Vortex and Berserk. Teaser for the Dark Side version. 3.18 3mn Essential Guide All the main mechanics of the Lightning Strike version explained in a short format. #2 : One With The Mana #1 : The Jedi Strikes Back ! - No mana reserved with Discipline + Eternal Blessing - Two large cluster jewels, one for melee attacks and one for lightning dmg - Small clusters for life and ES - Helmet enchant : +3 proj for Lightning Strike Detailed gearing in 3.18
Скрытый текст
Reddit posts (PathOfExileBuilds) - 3.19 - The Dark Jedi - 3.17 - The Jedi Strikes Back ! - 3.16 - No Pants But A Lightsaber ! * History
Скрытый текст
In 3.16, I began with Static Strike, but it felt bad. Then, following the public consensus, I switched to Spectral Helix, and it felt amazing !
In 3.17, I'm going Lightning Strike with 2h Sword, which feels more Jedi and I'm putting Ancestral Protector and Warchief on a 6L. Thx to Stoffeboy9 for the idea ! In 3.19, with the rework to Chainbreaker, I'm going dark side with Rage Vortex ! 3.16 : Spectral Helix PoB 3.16 with Spectral Helix : https://pastebin.com/7T2xJUMe Videos in 3.16 #3 : Revenge of the Jedi. T16 Promenade, with Spectral Helix. A LOT MORE DPS ! #2 : War in the Atlas. T12 Promenade, Elder and Shaper mobs. #1 : T10 Villa map, twinned boss. * Variant : Doryani's Prototype Thanks to Gabrion2 and Paranozek In this case, you want to reach the maximum of -200% lightning res (minus res have been capped in 3.16). You can use : * -x% lightning res scourge implicits * Self-curse Conductivity * Thread of Hope jewel * Ventor's Gamble ring * Malachai Artifice ring PoB : https://pastebin.com/kDzYTa4k 1.3M DPS without flasks. 1.5M with Cinderswallow active. PoB with 2H weapon and Smite, by Gabrion2 : https://pastebin.com/aUKL0pSA Any idea is welcome to improve this build. Because who wouldn't want to play a Jedi master ? The skill appears cleverly designed on paper but I'm sure there are better ways to scale it. Good luck and have fun ! * You may like my other builds : - The Nightblade Assassin - The Pestilent Viper Occultist - The Infused Trickster Adding a second video : #2 : War in the Atlas T12 Promenade, Elder and Shaper mobs. PoB and gearing updated in first msg. Rahsaan's Workshop, a post to showcase a dozen of my home-made builds : https://www.pathofexile.com/forum/view-thread/3432443 Последняя редакция: rahsaan. Время: 5 окт. 2024 г., 11:05:02
| |
Hi,
I'm trying similar build myself :) How about Glorious vanity + Corrupted soul? Lots of damage goes into mana so that shoudn't be big problem. Maybe tempest shield reserved on life? | |
" Two good ideas yes :) Tempest shield on life would reserve 50%. Might as well get Pain Attunement, this will boost Tempest shield. Rahsaan's Workshop, a post to showcase a dozen of my home-made builds : https://www.pathofexile.com/forum/view-thread/3432443
| |
I'm also thinking about Astramentis on amulet slot, as it works well with Shaper's Touch
| |
I'm messing around and have geofri's and shapers just to play, finding early maps hard so far haha!
Good luck dude! Will be watching this one | |
Hi Exiles,
these last days, I have tried a lot of different setups to improve the build : Static Strike CoC Arc, Cleave, Smite, Sweep with 2H... None of them gave good result. The DPS was still very low. I've added the Warchiefs with multiple totems (with the Hiero ascendancy, we get 4 of them). It improved the clearspeed but was still insufficient. Then, I reworked the tree, adding Corrupted Soul, removing some ES nodes and adding a sword cluster jewel. It felt better but not good enough. After some researches on Poe.ninja and Reddit, I've found that several players recommended to use Spectral Helix. It has a lot of effectiveness of added dmg (250% at level 20) so it synergizes well with the base lightning dmg of Energy Blade. I've tested it and there is no point in arguing about it : it is absolutely better than the other skills. It's not in the same order of magnitude. Clear is smooth and safe, single target DPS is solid. And you get to throw copies of your lightsaber everywhere ! So I went back to a Promenade map with Shaper and Elder mobs, like the last video, but this time in T16. And it was amazing. Exiles, be prepared for... #3 : The Revenge of the Jedi If you've watched the previous video where I was struggling against the bosses, you won't recognize the build ;) PoB : https://pastebin.com/7T2xJUMe Improved compared the version of the video with 2 projectile medium clusters. Rahsaan's Workshop, a post to showcase a dozen of my home-made builds : https://www.pathofexile.com/forum/view-thread/3432443 Последняя редакция: rahsaan. Время: 29 окт. 2021 г., 4:33:56
| |
I'm doing something similar, but I noticed something I don't understand. Energy Blade has a lightning tag. When I take %increased lightning damage, the raw damage of energy blade isn't increased. Is that a bug or intended?
| |
Inc dmg mods will never increase directly the raw dmg of your weapon or gem, whatever the weapon or gem.
It will increase the dmg of your attacks and spells. But in practice, the result is the same. Rahsaan's Workshop, a post to showcase a dozen of my home-made builds : https://www.pathofexile.com/forum/view-thread/3432443 Последняя редакция: rahsaan. Время: 30 окт. 2021 г., 4:37:09
| |
I have been toying with a build in PoB that is very similar.
I was going 2H energy blade and ancestral totem main skill (back and forth on ancestral bond). I am also going lucky lightning and EO. dps at 3.5 mil, but we'll see how it actually works out in the game. Here's what I've built so far: https://pastebin.com/hKFPa2vV One thing not in the calculations yet is the following combo: totem mastery > totems taunt for 1s when summoned. torchoak step: totems reflect 100% of max life as fire damage when hit That modifier was buffed in 3.16 from 25% to 100%. Might just be a sleeper this league. I just picked one up for all of 1 chromatic orb. As far as I've been able to research, there is 0 cooldown, so you can invest in totem life, take all the aggro off yourself with that taunt node and then reflect a TON of fire damage to enemies, meanwhile the totems are also beating everything to death with an insane lightning weapon. The PoB above does not include that fire reflect damage at all. Love to know your thoughts! |
|