[3.22] Gryph's Immortal Cremation - Boss Killer+Simulacrum+Blight Ravaged Farmer

Managed to craft the perfect scepter? Can confirm the path to crafting scepters for us is straightforward and safe, no chance of a brick the whole way through if you're careful with metacrafts.

Takes a painful amount of aislings though >.>

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Shizhee написал:
Managed to craft the perfect scepter? Can confirm the path to crafting scepters for us is straightforward and safe, no chance of a brick the whole way through if you're careful with metacrafts.

Takes a painful amount of aislings though >.>



yes but you can still annul caster mod than you need to use divine agian and if you are unlocky u lose like 50 div on this)

here u can try it for free

https://www.craftofexile.com/
Последняя редакция: PozeraczCial#2841. Время: 11 окт. 2023 г., 3:53:21
Is it worth to protect yourself better against DoTs & degen by Leafy Shade (Leath Shade) keystone?

You only need 3 SP to reach the keystone.
Ancestor league made it even easier with only 1 SP required using Keystone tattoo.

There's only upside on this keystone since we are "ailment-immune".
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turundo написал:
Is it worth to protect yourself better against DoTs & degen by Leafy Shade (Leath Shade) keystone?

You only need 3 SP to reach the keystone.
Ancestor league made it even easier with only 1 SP required using Keystone tattoo.

There's only upside on this keystone since we are "ailment-immune".


do you read Leath Shade good?
Take 50% less Damage over Time if you've started taking Damage over Time in the past second

it work only one second it is reaction keystone
for example, to jump out of a sheper beam or sirus cloud but you will take
50% less Damage over Time only 1 sec than it will not work anymore
I don’t know if you already made a video or gave an explanation how to craft the gloves and boots. The thread is already too long to read through all of it.
Would really like to know how to craft those.
Did the build survive 3.23 patch notes?
Slaughtering of PoE1 in progress...

No phantasmal cremation anymore, so do the math. The process of killing PoE1 is in motion. New playerbase will smoothly migrate from PoE1 to PoE2, but old cats with their PoE1 habits, with their beloved builds, well... they have to be discouraged to play PoE1; patch by patch. They will need all the server space for PoE2 so make no mistake, soon no old good build will work here anymore, so there is nothing left to keep you around PoE1. It would be very unwise to believe that they will be able to support both games at the same time; see how bugged and tedious new leagues already are; multiply it by at least 4 if both games are to be supported.
So far it looks like we got a buff to Unearth corpse life, but a severe mechanics nerf with the removal of Phantasmal Cremation. There are three corpse-based skills in the game, and we have no idea if any of the new Transfigured gems will re-implement the Phantasmal Cremation interaction elsewhere.
Anyone know the math on how Unearth actually fairs? With 32% Enhance, 30% Ashes and 20% Gem, I think Unearth goes from 82% Life on Phantasmal (1% per qual) to 123% life (1.5% per qual) with the new base quality, BUT the loss of the helm enchant is a 5 level loss on the corpse. I would assume this ends up being a nerf in the end?

We will have to see what gems we get for Cremation if the build survives and see what we get for Unearth as well.


*Edit, Gems are up, we did get Cremation of Exhuming that also has a damage buff it seems (5% corpse life to 6%). Also a secondary non-Corpse Cremation as well.
Последняя редакция: Forthenightisdark#0213. Время: 4 дек. 2023 г., 16:51:36
Well, Cremation of Exhuming will make turning this build online much simpler, but...

We lost +5 Corpse level enchant
We lose 2 Geysers

Not feeling too confident over here. Lol.

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