3.25 Wrecker's SWAPPABLE MINIONS: Stress-Free Builds & Filters | 1-Button, HC SSF, Pure Item Freedom
" "Sometimes it's just that a build's playstyle doesn't suit the user. Lots of times people get used to playing a game a certain way, while build creators create builds that match their playstyle, each not really realizing that they have in-game habits/preferences that they subconsciously need. Zombie of Slamming is a WAY better skill gem, but it doesn't have the 40% more life. The thing I hate about Zombies is how much investment their survivability needs. So just be patient or ready to resurrect the slammers every now and then. I regards to the Reaper, apparently, I really needed to scratch that itch this league. So much so that I've tried 5 or 6 different variations of it. It's a very situational skill. The Reaper does clear better when the Ultimate skill bleeds. It's fun to run into the middle of a pack and then watch them melt away. But clearing the tougher enemies is a 50/50 spilt. If the enemy moves, great; it's clear is superior to zombies. If the enemy is stationary (of which there are many), it can take much longer to kill that enemy. There are many different ways to try and combat stationary enemies vs. the Reaper, but stationary is one of the many intentional cons to the design of the skill. I still think the skill is too weak for the cons it brings, but it's still tons of fun. The Reaper consumes non-Reaper minions. It also lowers their life and damage. It doesn't make other minions useless, they are still a nice damage bonus to the build, but adding 2 out of 3 little Revenant Reapers to the build is really the only way to have other permanent minions that don't need to be constantly summoned. Reapers don't consume Reapers. Currently, there's a bug where we can't use the Ultimate skill with other Reapers around (https://www.pathofexile.com/forum/view-thread/3551487) so that kinda of hinders that idea. I've been playing with lots of different variations and would be happy to share the one I'll be posting (changing the current Reaper Pobb to) if you'd like to switch. The tree is almost exactly the same as the ZOmbies. It's just the gems that need to change, for the most part. https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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"Hey Petr! Thanks so much for the kind words. I really appreciate you taking the time to be so kind about it all. Thank you. In Ruthless, GGG doesn't let filter creators hide anything. So you'll find that many items are minimized. For the items that aren't minimized, I'll explain. (I'll also be updating my intro to be more clear for next league. Thanks for the feedback!) My colours/themes: Black: Nothing Blue: Magic Rarity Brown: Unique Rarity Cyan: Gems Gold: BlightedMap and Gold Green: Quests Grey: Div. Cards Orange: Catch All/WTF?, New items, & Minion Items Pink: Currency thingies Purple: Frag. like thingies Red: Corrupted, Tainted, Vaal'd, Mirrored Yellow: Rare Rarity White: Normal Rarity / Epic items Background Colour: is always black. If the SetBackgroundColor is White it's an "epic" item. Text Colour: Simply matches the colours listed above. Border Colour: is reserved for extra detail. - Orange indicates it's either a new item or a minion BaseType. (I think I'll be adding special drops to this as well, like Fugitive boots and Vermillion Rings.) - Pink indicates that the item is showing for the sake of vendoring for currency. - Red indicates that the item is Corrupted, or something similar ("unmodifiable"). If the Border Colour matches the text colour, it means: - that the item is a high enough ItemLevel that it could roll any/all T1 mods. (For equippable items.) - that it's a great drop for its class (for unequippable items), but not epic (which would have a White SetBackgroundColor). Does that help? https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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" https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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"That was a really good post, Devilator! I appreciate how much time it took to provide the feedback! Thanks for doing it. I hope you didn't feel like you wasted your time playing a HCSSF style build. I saw you enjoyed it but moved on to better accommodate your preferences and that's awesome. I hope you're enjoying your new build(s)! I'm glad you were able to see the build's item freedom potential and understand the HCSSF mentality. You have a great heart and I appreciate your thanks and honesty. Thanks again and I hope the league is treating you well! https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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"It's Pip! Nice to see you! Thanks for your wonderful words, as always. You're always so kind. Zombie on, Pip! I hope you're enjoying your return! https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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"Thanks, as always for your help. <3 You rock. https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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" "Hey, Wroth! I hope you're having a good time with the build. I'm glad you were able to figure it out! In the Discord community I'm in, that question gets asked a lot as well. I should put it in the notes. It's a good question! I hope you're having fun. https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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"I'm glad you're enjoying the build! How's progress going? I was on a 4-link for forever this league. None of the six-links that have dropped are even chests for me, so I feel like I'll be on a 5-link forever. https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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"How's the progress now, aeolicious? Has the build filled out a bit in Red Maps? Do you feel more comfortable? https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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"Hey, lhomme! That's a great question for someone playing their first league! You get this game well! I personally hate any timed content in any game. Path, unfortunately, has a ton of it. The zombie build isn't bad with most timed content if you add Predator Support to the build (it lets you focus on the specific targets of the timed event(s)), but yes, I never plan my builds around anything timed. I typically block them from my Atlas Tree. I used to allow, Ritual in my maps, but they changed them this league and they are too much of a cluster-show for me, so I block them now too. I like Strongbox, Rogue Exiles, Essence, Harbinger...I do allow Blight, Delirium, and Abyss even though they are timed. I'm happy with my rewards and progress in them as they have ways of basically ignoring the timed aspect of the mechanics. Adding Vaal Skeletons in perfect for the build. I love it. Nice choice. Here's my tree, if you're interested: https://www.pathofexile.com/fullscreen-atlas-skill-tree/AAAABgAAegAfAHkH1wfhCfgMfg8tD7cSwBfLG04fZijQLZMuizADMA4xazJLND048jpFO59Cd0MjQ6lILEiwSdRKDkwhT9hU8VhFWTxb2V73YCFi1WO1Y99mtWfpbEluKnELcoh1Q3X2dx946nr0fROCUYYwhlCIGYloic-LGI_UkQCRfZvYnV6dh5-xoRChhqLepDalXKeCrBCsH63Wr5qvwbH7sma0hrVvtui3SLmZuu_C_8WyxjPHs8e9yH7Jocz50KLSdNNe07XUh9dN4qfkjOWP5eznWOqN6tXs5e6U767yTPME9Uz35PkO-mj6svvO_OT9yf3R_t4AAA== https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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