Path of Exile 2 Teasers
Them wizards at GGG are really stretching the capabilities of a "crossbow", and honestly, I'm here for it. PLASMA RAIL-GUN AUTOMATIC SNIPER RIFLE "CROSSBOWS" HYPE!
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" I think that's how they are handling Light Radius now? Looks pretty standard for any game in the genre that is drawing from Diablo II style lighting and isometric framing. |
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Remember when GGG were trying to make melee competitive in PoE2?
Yeah, me neither. |
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So many people going on about, oh it looks so slow, oh no, i can't blast blah blah. They've already stated numerous times that it will be quicker than what is shown and yes you'll be able to blast. You should expect it to be a little slower though than poe1 especially when you dont know the game and learning bosses and builds etc. The game will ramp up naturally over time too.
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Ok.... That's decided : Crossbow swaping cluster grenades <==> Laser.
Set for Mobs and set for Bosses (And I'll also go Monka) | |
Stopped playing POE1 a few years back when the game began to evolve into something I did not enjoy. Had 1700 hours by then having started when it first came out which is by far the most I played and enjoyed in a game.
Glad POE2 is looking like a slower paced game where you don't need to just press one button for the whole screen to blow up although I can sometimes look forward to that after a long day of work. Can't wait for early access! Keep up the good work! | |
I don't know why people are complaining about it looking slow. Like, do you think they are showing abilities that are maxxed out lvl 20 gems with full talent trees and great mapping gear?
Like dude, they a just giving us brief demos of skills. Последняя редакция: Yusovich. Время: 6 нояб. 2024 г., 16:04:35
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" Pretty much the same for me, 1200 hours, stopped playing 4-5 yr ago. Im getting hyped for poe2 and i dont mind if the gameplay will be slower or not, theres a lot more to the game than gameplay speed. | |
One teaser - 3 days ? :(
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All of this could´ve been in POE1.
But we have two seperate teams working on it, right? |
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