[D3D12] Failed to create resource for texture []
bump
Error still happens, we need a fix |
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Still happeneing.
Also. BufferD3D12::BufferD3D12() CreatePlacedResourceX failed While the snow remains,
veiled in the haze of evening, a cold leafless branch. Flowers are only flowers because they fall, but thankfully the Wind. |
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I know this will probably never be seen but at this point, I do not care if anything is ever fixed and my game crashes a thousand times but please for the love of GOD, if a player is at a certain section of a map and their game crashes, make it so a portal drops right at the location where your game crashed and not back at the beginning of the map with literally everything grayed out again. I do not care about the grayed out part but amongst the handful of citadel maps I have done, my game crashed for one ridiculous graphic bug or another right after I finished killing the boss (not exaggerating to the point where Count G hadn't even finished his death animation yet...) and other citadel bosses for that matter... It's ok grinding gear, Ill just load back into the map and run back to the boss room and OHHH wait a minute, I can't go back to the boss room because the room itself is cut off permanently after first boss attempt so I couldn't even collect my loot. My game crashes all the time now, usually around 2 times an hour and I can tolerate that and can even tolerate random crap like me being locked out of the room that contained my gear but that citadel boss fight issue has happened for the THIRD time now and getting to the point where I don't even wanna do citadel maps and the whole end game for that matter if there is just such a high likelihood that my game will crash at these critical moments. Like I understand the concept that as more things are added into the game that more instability can come with it but give me a break, my new pc runs the game beautifully, I only had one crash when the game came out before the first update and feel like the game stability is only getting worse as more updates come out. Game crashing at random moments is one thing grinding gears but game crashing at critical moments like in the middle of a boss fight and have it happen so often is a quit moment, I love the game, have nearly 4 characters to max, 209 hours played and my enjoyment of the game has progressively decreased and that's not from the game getting dry to me, I could play it all day still and not get bored but this game instability is happening so often that it's making me just want to quit and move onto another game
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