10% xp penalty is far too frustrating

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Urza_Mechwalker#7393 написал:
Losing only the XP of the map itself would be enough imho


+1
He guys, I'm a very bad driver and still crash into things so it cost me alot of money. But they took all money I saved over time and that's not fair. I should be able to crash infinite times but not pay more than I earned from current month. Can this be changed? Because it effectively gatekeeps me from buying a new car.
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Sakanabi#6664 написал:
He guys, I'm a very bad driver and still crash into things so it cost me alot of money. But they took all money I saved over time and that's not fair. I should be able to crash infinite times but not pay more than I earned from current month. Can this be changed? Because it effectively gatekeeps me from buying a new car.


That comparison would be only valid somewhere without traffic rules and roads.
Последняя редакция: Raudram#2463. Время: 14 февр. 2025 г., 02:54:57
+1
+1 from me as well.
If GGG does not want to remove the 10% exp penalty, at least increase by 2% the drop rate after you've died or somethign like that I don;t know, to take away from the frustration of loosing the EXP
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Raudram#2463 написал:
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Sakanabi#6664 написал:
He guys, I'm a very bad driver and still crash into things so it cost me alot of money. But they took all money I saved over time and that's not fair. I should be able to crash infinite times but not pay more than I earned from current month. Can this be changed? Because it effectively gatekeeps me from buying a new car.


That comparison would be only valid somewhere without traffic rules and roads.


Nothing is ever forcing you to use roads and follow traffic rules.

Like nothing is forcing you to stay in a safe tier range according to your skill, gear and build.

If you want to push too the limit and die doing so, please, go for it. But don't complain afterwards when you were advised by common sense not to do so.
+100000

exp penalty is garbage.
Yeah, an XP penalty is genuinely massively outdated design. Nobody has the time for that.
My early access feedback (0.1): https://www.pathofexile.com/forum/view-thread/3639607

My Witch early access feedback (0.1): https://www.pathofexile.com/forum/view-thread/3632153

My 0.3 https://www.pathofexile.com/forum/view-thread/3850769
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Morghus#4174 написал:
Yeah, an XP penalty is genuinely massively outdated design. Nobody has the time for that.


It's literally the only reason I play this game and that's precisely because of how "outdated" it is. XP loss at the very least was expected in RPGs for the better part of a generation; some games forced you to return to where you died to retrieve your items and others just deleted your character outright.

I played PvP games in the 90s where when the opposing faction killed you not only did you drop all of your items, but they were allowed to loot them and share them with each other. They would record these sessions and post them online to rub it in your face. And my god do I miss it.

The story I don't buy for a minute is that XP loss is somehow more punitive to "older" and more casual gamers because I'm both and I know many people like me and the one thing we all agree on is we don't fucking care whether or not we reach max level and we're not wasting time comparing ourselves to others. XP loss hurts to be sure but the only thing it means is that we need to do a little better next time and that what makes the game fun. The little incremental improvements over time you make to prevent the next death.

Literally what's the point of this game without XP penalty? Why would ANYONE do ANYTHING except dump every single affix and passive point into maximizing DPS to become the most boring glass cannon imaginable? And then what are you doing?

We can all click our mouses guys. It's not that hard. That's what the game becomes without XP penalty - just click your mouse on the moving thing and when it stops moving click on the next moving thing. It's the gaming equivalent of paint by numbers.

You think there's a lack of build variety NOW? Remove the XP penalty and literally everyone will play the same 3 builds and all of them will be boring as fuck.

The day they remove XP penalty is the day I quit PoE forever.
Последняя редакция: Kerchunk#7797. Время: 5 сент. 2025 г., 00:34:14
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Kerchunk#7797 написал:
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Morghus#4174 написал:
Yeah, an XP penalty is genuinely massively outdated design. Nobody has the time for that.


It's literally the only reason I play this game and that's precisely because of how "outdated" it is. XP loss at the very least was expected in RPGs for the better part of a generation; some games forced you to return to where you died to retrieve your items and others just deleted your character outright.

I played PvP games in the 90s where when the opposing faction killed you not only did you drop all of your items, but they were allowed to loot them and share them with each other. They would record these sessions and post them online to rub it in your face. And my god do I miss it.

The story I don't buy for a minute is that XP loss is somehow more punitive to "older" and more casual gamers because I'm both and I know many people like me and the one thing we all agree on is we don't fucking care whether or not we reach max level and we're not wasting time comparing ourselves to others. XP loss hurts to be sure but the only thing it means is that we need to do a little better next time and that what makes the game fun. The little incremental improvements over time you make to prevent the next death.

Literally what's the point

The day they remove XP penalty is the day I quit PoE forever.


The day they remove XP penalty is the day that 80% of players will come back to play the game!

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