POE 2 Enemies not spawning/loading immediately when entering new areas
Me too
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Still a problem post-patch. Xesht spawned 3 invisible fists on me. the result was violent, and x-rated. I'm playing cast on minion death so it's probably causing models to loading in even slower than usual.
Последняя редакция: Crestfall3n#5448. Время: 17 янв. 2025 г., 02:09:37
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Just happened to me too... Also delirium
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+1
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Yup pretty big problem, i can kill any boss in game but i cant do a single delirium or breach with certainty as i might just get stunlocked and die without even seeing the enemy before it happens.
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+1
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+1, just died to Arbiter because the falling fire balls didn't render in time.
So annoying since this was mid fight. Same problem with delirium fog and breach. |
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+1
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it started for me after dawn of the hunt release, its like the original post says but waitting inside the map for even longer periods of time doesnt help at all....
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I didnt have that problem in 0.1, but now in 0.2 i dont see half the mobs on the map, also monsters spawning in breach or ritual are invisible too. Dont know what they changed but they just f**k ppl with non-high end PC-s
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