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give us our 6 portals per map back.... plz...
THIS
No, actually please do not do that.
No, actually, please do this ASAP.
(2-3-2019) Buff underused skills (3.23?!)+ selfcast, stop nerfing defense, build in threshold jewels (3.23?!), implement D3-style looting, add death log + MTX preview, actually rework flasks, stop balancing around the .01%, unnerf Harvest, ADD NEW WAYS TO LEVEL, finally implement Loot 2.0
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СообщениеAshriel#552012 янв. 2025 г., 18:37:56
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GGG good path,and cryers please stop to talk about nerfs, if they nerf gremling, lighting skills, monk or another OP build on week we got a new Op build with different building. because tree nodes and equipament combination exist. Is simply, but the massive frustrated players is annoying.
i havent time to play more than 10-15hours week and still enjoy this game.Dont cry and enjoy this game es a EA. we will got a lot of changes.
Gl, and see you on next patch.
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СообщениеJosulikus#551112 янв. 2025 г., 18:39:04
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Una Lute change was the biggest change in the entire video. I was wondering why she wasn't playing anything or i was unable to hear her play.
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СообщениеMrRaja#585612 янв. 2025 г., 18:40:34
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you didn't make the specific change i want, you didn't add the content i want, and you didn't fix the thing i want fixed
i demand that you do these 37 things i want right now immediately today, or else i'll repeatedly threaten to uninstall but never actually do it
you may claim that you can't deploy patches before they are written, but you're not a small indie dev shop any more. causality is an unacceptable excuse for not delivering content that's still in progress and fixing bugs that you're still trying to diagnose. Einstein's theory of special relativity doesn't respect the player's time.
0/10 worst game ever, i've only played 700 hours since launch, zero replay value
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СообщениеThe_Ferret#778412 янв. 2025 г., 18:41:26
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And those are some good fcking changes <3 Thanks GGG for your work!
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1 Portal pinnacle is a stupid game design tho. It incentivizes and rewarding build that can insta kill / insta phase pinnacle bosses without having to deal or even know a single fight mechanic.
6 portals for starter, reduce it accordingly with +1 level node on atlas tree.
That .... actually sounds reasonable and honestly like a good idea, each +1 difficulty could remove 1 respawn.
Heh i missed that in the reveal that they are actually doing it like that, 6 respawns to start with, lowering with difficulty passives.... cool.
I don't think that's what is being implemented. It was poster's idea.
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СообщениеHowToGusta#615112 янв. 2025 г., 18:41:37
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Good stuff
Multi-Demi Winner
Very Good Kisser
Alt-Art Alpha’s Howl Winner
Former Dominus Multiboxer
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СообщениеManocean#085212 янв. 2025 г., 18:44:08
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No fix to current "crafting."
No fix for the abysmal state of melee (Jonathan said warriors are "fine" in the interview).
No fix for armor.
No fix for items like Breach splinters dropping singularly.
No removal of one-death portals for maps. In fact, they doubled down on this terrible decision in the interview.
No real atlas fix - instead adding more tower map layouts.
No map stash tab. Really?
No minion/pathing fix for tight corridors.
No Temporalis or Archmage adjustments, or mention of the exploits that went on for literal weeks. Thousands of duped items are still in the game, even if a handful of accounts were banned.
No additional MTX from PoE1 added.
No fix for people's bricked atlases or addressing of dead ends/unreachable nodes.
The uniques they showed are barely improved, and some of them are actually worse!
Instead of removing on-death effects, made them more "visible" - looking at this video, still seems like cancer.
But hey, we got Una's lute to work and we have swappable runes, so let's ignore all that other stuff.
bump
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This was good one, but i didnt like one thing - 0 info about POE 1 league. I know, its POE 2 stream, i know it, okay? But when question got asked on Q&A stream - no answer.
Just say its gonna be delayed again, be honest, dont hurt us guys, come on. It was really heartbreaking when the only answer we deserved is "well, thats pretty complicated topic"
It's because they probably don't know when it will be ready because they've probably put little to no effort in a new PoE 1 league because all hands are on deck working on PoE 2. People have been droning on about GGG 'transparency' but here we are in mid January with the last PoE 1 league having come out in AUGUST. I don't think it's very transparent of them to treat PoE 1 this way, especially when they said that PoE 2 wouldn't affect it.
It's a shame but what can you do. I'm glad that PoE 2 is being enjoyed by many others, even if it's not for me. But it definitely looks like PoE 1 is dead, even if they grace us with a new league before March.
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GGG good path,and cryers please stop to talk about nerfs, if they nerf gremling, lighting skills, monk or another OP build on week we got a new Op build with different building. because tree nodes and equipament combination exist. Is simply, but the massive frustrated players is annoying.
i havent time to play more than 10-15hours week and still enjoy this game.Dont cry and enjoy this game es a EA. we will got a lot of changes.
Gl, and see you on next patch.
If you dont have time to play, then stop playing. I dont give a fk. I want all op builds must get nerfed.
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Сообщениеrockdaudau#381712 янв. 2025 г., 18:46:07
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No fix to current "crafting."
No fix for the abysmal state of melee (Jonathan said warriors are "fine" in the interview).
No fix for armor.
No fix for items like Breach splinters dropping singularly.
No removal of one-death portals for maps. In fact, they doubled down on this terrible decision in the interview.
No real atlas fix - instead adding more tower map layouts.
No map stash tab. Really?
No minion/pathing fix for tight corridors.
No Temporalis or Archmage adjustments, or mention of the exploits that went on for literal weeks. Thousands of duped items are still in the game, even if a handful of accounts were banned.
No additional MTX from PoE1 added.
No fix for people's bricked atlases or addressing of dead ends/unreachable nodes.
The uniques they showed are barely improved, and some of them are actually worse!
Instead of removing on-death effects, made them more "visible" - looking at this video, still seems like cancer.
But hey, we got Una's lute to work and we have swappable runes, so let's ignore all that other stuff.
Its such a shame really at this point.
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Сообщениеdahye1980#049912 янв. 2025 г., 18:46:23
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