Map Boss + Irradiated = sometimes not Irradiated
To summarise: the only maps that have been reported to be affected are Mire, Burial Bog and The Copper Citadel.
It seems to be happening every single time on those maps. I went through my entire map hovering over every Map Boss node, and it always lost its Irradiation on those three specific maps. Never did it lose its Irradiation on any other map. A random Burial Bog on my map: https://imgur.com/a/99rQZRl Three random Mires on my map: https://imgur.com/a/3aBcsRy (Below two are close to each other, to make it even more apparent) https://imgur.com/a/XTvdfB3 https://imgur.com/a/joNpjCy Copper Citadel: https://imgur.com/a/qATH4ph -- I wanted to find lone Irradiations (without Map Boss) on any of those maps to ascertain that it has something to do with Organised Forces, but sadly I could not find it on my map. If anyone else is able to look through their map to try to find it, that would be great. It would be of great help with troubleshooting and resolving the issue. Последняя редакция: mellenthin#7762. Время: 21 янв. 2025 г., 11:24:50
|
![]() |
I've also tried unspeccing Organised Forces and then respeccing it, but the problem persists.
|
![]() |
Another Copper Citadel:
https://imgur.com/a/UhInzGc |
![]() |
Same problem. Mire map
![]() |
![]() |
Bumping for visibility.
|
![]() |
This is still happening, months later. I just had it happen on three freaking maps in a row. I'm trying to hit level 98, so the experience gap between a level 80 and 81 map is freaking huge; this is more than doubling my leveling times. Why on Earth is this not fixed yet?
|
![]() |
Also having this issue. Bumping.
|
![]() |