Path of Exile 2 - 0.2.0 Teaser Thread
Hello Everyone, GGG here,
We value your feedback and vigorously read what our community think about the game in it's current state, as well as it's direction. So, with that in mind, we have formulated a change which increases friction for you all, by requiring you to spend more time engaging with the universally most hated mechanic in the game - towers! That's right, you will now have to run breaches and delirium mirrors in tower layouts - as well as kill bosses - before a tower is marked as complete! Many of you have asked us over the years, where do we get our feedback from? Well, we're finally excited to be able to share this with you. We get our most valuable feedback from Hell itself. That's right! Demons from each one of the nine circles infest the waking nightmare that is our workweek - whispering hateful ideas of how to punish you and crush your souls as brutally as possible! As always, please consider purchasing one (or all!) of our supporter packs now available in the store. Thank you for your continued support. :) |
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Are you serious right now? Fix your game, then ask me for more money.
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What about deleting towers and turning the tablet system into something similar to the idols from phrecia but with limited uses. I like the idea of keeping tablets to 5-10 uses so that you cant just buy a couple busted tablets and never have to interact with the system again. Each map you run eats up one use. Cuts down a ton of the friction around pathing in the current version of the atlas.
Последняя редакция: skimfl#8320. Время: 27 февр. 2025 г., 22:11:10
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Haven't played for a month, came back and saw this teaser. Got me all giddy, then I saw the content. Well folks, every great civilization have it's downfall, was fun while it lasted. Guess it went down hill the moment Chris left and dev stop playing the game they're making.
Последняя редакция: Nafhe#5135. Время: 27 февр. 2025 г., 22:45:25
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Towers are crap and they make more changes for towers...just delete this garbage and rework the endgame map completly.
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" you, sir, are describing sextants... what GGG deleted from POE1. Standard sextants had 3/4 uses and awakened sextants had 16 |
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Tbh I don't think the changes would be as poorly reviewed if people were getting more of what they wanted out of the mapping..as it stands it's relatively long and ardurous process to juice and area to maybe get something of value. So making any part of that take longer isn't really of great benefits as things are now. I think if you actually could get useful endgame drops along the way to having a juiced area that would probably make things a bit better. I find the end game mapping system to have almost no real value...I fight bosses by buying the items needed from the currency exchange to fight them and grinding soul cores to pay for it. On Maps I might get a bunch of exalted but exalted are going down in value, soul cores go up with the divine. Not to mention probability of getting one shot from bad -fix combos on maps is high. Just very little reason to run maps beyond party XP if you have a good carry. But once your at like 92-93+ I don't think most are entirely invested in XP as their main activity in end game.
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GGG please stop trying to add attack speed reduction to the warrior, this immediatly makes this item useless, you wasted time developing that mace and nobody would touch it
3.23 was the best league of all time (an absolute banger) Последняя редакция: AlekzZz84#2947. Время: 28 февр. 2025 г., 0:10:26
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Lmfao these uniques are absolute dogshit. Why even bother adding them to the game, they're just going to be turned into chance shards.
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Logging out. PoE 2 sucks a fat one compared to PoE. I don't foresee the game being nearly as good for at least 5 years so I guess ill be back when you guys remember what makes a game good and fix this crap.
If you guys need free workers: Make the end game good, no one cares about the people who can't beat the campaign in 2 months, they are useless losers. We need some juice Последняя редакция: Wondahbread#4041. Время: 28 февр. 2025 г., 0:59:00
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