Path of Exile 2 - 0.2.0 Teaser Thread
Providing constructive feedback doesn't work with GGG, they ignore it, they still insist on the shittiest mechanics.
What works is criticizing heavily, not playing and not spending money on this shitty game. POE2 is turning into a worse POE1. They promised a game totally different from POE1, revolutionary, but in the end we only have a shitty vision from a rotten old man. |
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Im just disappointed all the Teasers going in the wrong direction
... GGG seriously? hear what players have to say ... endgame is repetetive and not exciting enough, Greetings |
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" wow dude, holy moly u are toxic person, its just a game, chill go touch some grass idk ![]() |
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If you want the gameplay loop of us using precursor tablets to juice up surrounding maps, you need to just make the towers interactable when within range, just let us slot in the precursor tablet and go on with our map farm.
The towers being rewarding in terms of league mechs being there or a boss isn't that good of a solution as the maps are not as good as others, and feels like a waste if a tower is buffed by the precursor tablet rather than a preferred carefully selected map. It's a chore to run through the towers, and that is the player perception for the most part. Please consider trying without tower maps (just let us slot in the precursor tablet) for a patch and observe the feedback. You will see it in practice and can analyse how players feel about it - running towers since 0.1.0 launched has been poor as time goes on, lets try something else. |
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If this is all you can churn out after so many months, I'm not very impressed. Starting to regret buying the highest support pack.
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" This is my first post and I specifically did it to respond to this very unjust and unfair comment. We are in alpha phase, everythign is experminetal, and GGG has always been very engaging and open developer. I'd like to say that I appreciate everything GGG is doing, and I hope they continue being one of the best developers out there! |
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Lmao
They know players universally dislike towers, so lets make the player base forceably play our shit mechanic longer. BRILLIANT Absoulute clowns on the development team. They have the best opportunity to create a better endgame based on years of feedback from POE1 but are desperately trying to shoehorn this God awful procgen atlas. |
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Devs, make the boss timings even shorter so I can get hit in the face on CD, without any chance to respond. You made the timings too easy
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I do not care about Towers, the 'economy', or F R E S H resets. I despise GGG's lazy attitude with regards to Game Balance.
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Has GGG lost the vision? It kind of appears as though they have. Very sad to see this happen to a once-promising game company. We don't need another tower patch. Leave the towers how they are for now and work on re-creating the crafting system that was gutted. Actually I got a better idea. Copy and paste the crafting system from poe1. Easy and so much more enjoyable when there's systems that require more brainpower than a tadpole to figure out.
I can understand wanting to start fresh with a clean slate but you may have overshot that by several miles. Plus with everyone leaving GGG and selling all their shares to china, I think it might be time to accept the help from poe1. I really dont see this development team putting out anything even remotely close to the same level of poe1. But that's ok because both games are your content to use. Take more from poe1 and copy it into poe2 before you lose the whole playerbase. We desperately need content, anything is better than releasing 0.2.0 with no content update. Последняя редакция: Tokintom#3043. Время: 1 марта 2025 г., 13:07:58
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