All Spectre that can be captured are garbage
" Yep you nailed it, you just figured out the problem with spectres, the players aren't spectering them proper. Ah wait no you just made a snarky condescending comment about something you clearly know nothing about. Spectres are buggy af, most don't even attack and just slide around REALLY slowly. My mate made a big bug spectre and it just started spinning around on the spot in super slow mo then got killed before it could turn around. Just as intended? I suppose he wasn't using it correctly. |
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Def needs a buff, due to the huge spirit cost you can summon 1 or 2 at max during campaign unless you stack lots of spirit with items, +they do feel underwhelming and barely do any damage.
A cool fix would be after you capture the spectre, they receive a buff based on its spirit cost (like +%damage and +%hp), if i'll be able to summon only 1 or 2 at best, they definetely should be way more powerful. I'm playing spectres but honestly they dont do a thing, I have to spam ED+contagion to actually do damage. |
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Since my initial assessment on another thread I've found a couple of good spectres: Faradin Impaler (amazing aoe spear moveset) Blood Thief Queen (poison spray and insect swarm spawn that count as your minions) Crested Behemoth ( Lightning beam, charge, tail slam and stomp)
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Haste aura is pretty damn good.
You get 10% dr when it's active with support. "All spectre" have you tried ALL of them before making blanket statements like this. I don't even know if there are better ones. The hubris.. jesus. |
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" It's almost as if people are trying out spectres in Standard and seeing they're not as good as basic skeletons. A spectre with a 110 - 120 reservation is equal to 3 - 5 frost mage, and isn't even as good as one. They really need to revisit and update this, because they're pretty much unusable. |
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