Dawn of the Hunt - What We’re Working On
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Large areas with dead ends are pain in the ass in this game... The part of the looking for soul cores for Alva in Machinairum map is also a slog, running through narrow corridors with dead ends. I also died with one big soul core and when i went back to where i died the soul core was not there... It spawned in another different location that i had to look for, its terrible design. A solution for this is if i spend long time in the area looking for cores the game should help me a bit with some beacon, so i can get through and move on.
Последняя редакция: CarnagathxX#4987. Время: 7 апр. 2025 г., 02:29:19
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This doesnt fix spear boss damage at all, needs more added effectiveness of dmg to baseline to double the monk’s added effectiveness as its a 1h weapon and then have the parry as extra dmg on top of that. That would equate to it being the spear skils’ combo points and bell basically at that point.
This doesnt fix how OP monsters feel compared to us, and rare white minions life is still too high and unrewarding. Spell casters are dead. Minions are dead. Warrior is dead. Spears are dead on arrival. Acts 1 and 2 are an absolute nightmare with the current power level. Areas are in fact just large, and empty at that. 2 discoveries per map dont feel good and this isnt an open world game anyway. AND THEN add that monster packs are too tanky now even the white ones take 4 hits to kill on some builds, thats why it feels like an absolute slog now. Understand your audience instead of going with the mentality of ‘the client is probably doing something wrong this is working fine’. Unfortunately its a common developer mindset and im guilty of it, but this is a game; people will complain if its not fun and if its not fun then you did alot wrong and you need to seriously take a look. The way i see it the first time you tested properly and progressing from the beginning of the game is on league launch. There is no way these early acts went through and people thought thats fine. The sad thing is, this kind of obsession with having the campaign be long deters any kind of testing as well to be done quickly except if you emulate the progress and then youre not really testing :) So we are at a point where you skip campaign and you emulate a high end build when testing, nerf it to a good end game level and then the entirety of the first 30 hours of the acts are absolutely unplayable. I genuinely understand its just not easy to balance a game like this, but this can only be fixed if you actually stop saying the player is always wrong and actually take a minute to look at your game. Sorry GGG, but this aint it |
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Maybe people should stop criticizing just to follow the trend, express their improvement ideas calmly like adults, and stop whining like kids throwing a tantrum. Well done GGG for the work you're putting in to address the issues in 0.2.0.
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Nice update. Thanks for the information! Glad you are really care about players, especially "Large Area Sizes"!
Attach an image for my gameplay experience - https://imgur.com/a/nmEo3xu And, my only concern! So, When is POE 3.26? So, When is POE 3.26? So, When is POE 3.26? |
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3.26 when?
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Don't worry guys, 3.26 will come out after Half-Life 3
Последняя редакция: whatever29173919#2515. Время: 7 апр. 2025 г., 02:32:06
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What about trying to play your own game and test changes, before you put it in the game? :)
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This state of the game is complete trash. Ask yourself — why should anyone else play it?
Loot system? Have fun playing the campaign with blue items. Skills? They look cool, but they’re completely useless. What’s your goal for new players — two weeks to finish the campaign and parry every white mob one-on-one? |
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WE DONT WANT TO PARRY!!!!
wtf is wrong with you? this is not a souls game. buff the dmg and loot and let us have fun poe2 is not rewarding and FFS playtest your game / patches i want your staff to play the game live so they know what clusterfuck they produced Последняя редакция: ShadovV666#5153. Время: 7 апр. 2025 г., 02:33:18
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https://www.youtube.com/watch?v=Cn44zCtNwKM
This man helped you become as successful as you are today. Maybe it's time you took a listen to him once again instead of disrespecting us and the launch date of Last Epoch. Garbage company. I hope the game fails, truly. Never been more disappointed in you all. You're worse than Blizzard ever has been. |
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