Anyone else quitting after this patch?

I think after a few days of trying to make my characters work after the recent Dawn of The Hunt patch, I’m throwing in the towel and quitting this game. This patch has made the game awful to play. With POE2 somehow now having EVEN MORE laggy performance and over nerfing skills and support gems in a really aggressive way without setting up any meaningful new synergies for players to be successful, I went from being totally along for the ride to feeling alienated beyond wanting to play this game again. It’s such a jarring and overall unpleasant change that I don’t feel comfortable sticking around to be a part of just for the game to potentially do this again. I can’t even enjoy the “fun” things they say they added in because I can’t restructure my character in a way that makes playing the game pleasurable or even consistently survivable.

I cannot stress enough that the way some of the support/spirit gems and passive skills were modified does not reflect the amount of testing, time and care that GGG purports to put into their games or the amount of fun they claim to want their player base to derive from POE2. Many of these “balance changes” seem like sloppy ways to police classes that became early parts of the meta in an effort to appease those who felt left out from the jump. I cannot describe the experience as anything other than a blindside. No other game that I have played has employed such a drastic change for what I feel is the worse so early on in its inception.

I see many people complain about the low item rarity but I was even happy even not ever having found a Mirror of Kalandra after almost 500 hours in this game. I was trying to be excited for the future of the game but I was dreading this patch and now I realize it was with good reason. I don’t really vent like this online but this game brought me so much joy and now it just doesn’t, no matter how hard I bang my head against figuring out a new way forward. I don’t even have another game I like playing, so I’m just gonna go back to not playing anything. Oh well.

Have fun, Exiles.
Last bumped7 апр. 2025 г., 12:35:46
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Whatwhen10#0857 написал:
I think after a few days of trying to make my characters work after the recent Dawn of The Hunt patch, I’m throwing in the towel and quitting this game. This patch has made the game awful to play. With POE2 somehow now having EVEN MORE laggy performance and over nerfing skills and support gems in a really aggressive way without setting up any meaningful new synergies for players to be successful, I went from being totally along for the ride to feeling alienated beyond wanting to play this game again. It’s such a jarring and overall unpleasant change that I don’t feel comfortable sticking around to be a part of just for the game to potentially do this again. I can’t even enjoy the “fun” things they say they added in because I can’t restructure my character in a way that makes playing the game pleasurable or even consistently survivable.

I cannot stress enough that the way some of the support/spirit gems and passive skills were modified does not reflect the amount of testing, time and care that GGG purports to put into their games or the amount of fun they claim to want their player base to derive from POE2. Many of these “balance changes” seem like sloppy ways to police classes that became early parts of the meta in an effort to appease those who felt left out from the jump. I cannot describe the experience as anything other than a blindside. No other game that I have played has employed such a drastic change for what I feel is the worse so early on in its inception.

I see many people complain about the low item rarity but I was even happy even not ever having found a Mirror of Kalandra after almost 500 hours in this game. I was trying to be excited for the future of the game but I was dreading this patch and now I realize it was with good reason. I don’t really vent like this online but this game brought me so much joy and now it just doesn’t, no matter how hard I bang my head against figuring out a new way forward. I don’t even have another game I like playing, so I’m just gonna go back to not playing anything. Oh well.

Have fun, Exiles.


To answer the title, absolutely not. I think the game is really good but still has plenty of work to do, loads of potential.

Bye!
I got the sauce.

POE2 enjoyer.
Последняя редакция: Holigawd#2935. Время: 7 апр. 2025 г., 02:34:37
Probably yes...To be honest I didn't have a lot of let's say particular fun first iteration either...

It was ok, and I hoped that future leagues will improve things making it more and more fun...But this is done backwards, instead of fun, we receive slugish game play, slower game play, hard hits in defensives and in offensives, all aimed to slow massively the game play.

I do not play an ARPG to PVP 1 vs 5 white mobs. I have elden ring, dark souls 2 and 3 for that.

I usually complain moderately, but right now I do not feel like being vocal, as the community is split between the "we like the challenge" absolute "giga chads" that probably quit first 2 weeks of gameplay because of definitely reasons outside of gameplay, the ones that have already quit, which won't really come back, and the ones still hoping the next few days will bring patches to address the core issues...

But since patches are least to say disappointing probably there is not much point in waiting.

I mean sooner or later they will make the game fun with 15 millions updates, but much like Blizzard, I do not have much faith in companies clinging on a way of thinking that they think it's right even though everyone points out that it's not quite right.
Never invite Vorana, Last To Fall at a beer party.
No, why would I?

Even if I don't like it right now, why on earth would I "quit" it? I can just play something else, and try again in a year or two and see if it's changed for the better.

I don't understand that sentiment that there's only two options: Either the game is good right now and you keep playing, or the game isn't good right now and you quit forever.

Like, why? What's the point of having such bridge-burning finality to your decision to not play the game right now?
I've never seen a mirror of kalandra in over 9000 hours of the game.
I always said the day I find one I will quit. Almost 10,000 hours your life invested into a game is kind of crazy. But I want that mirror. Just to say I dropped one.
Speaking of which, I've never dropped a Moljnir either. I always get the Camaria's on that base. That kind of sucks but I refused to buy one. Chase items are what kept me playing Diablo 2 for over 2 decades. So I like that there is loot that evades because it will be a glorious feeling to find them. But if you can't even find loot to upgrade you character to progress, that's a real problem.
For me act 1 is way way easier now compared to 0.1. In 0.1 I played a chunk monk, now I'm playing warrior.

At lv 22 I did trial of sekhem, in 0.1 it was impossible for me at that level.

I would like to increase bosses HP and damage in act 1 and lower mobs life. Died only a few times in ACT 1...

I hope act 2 will be more challenging, cus I do not want to just press 1-2 buttons and look what drop i had.
one of my biggest issues in POE is early game experience.

drops are shit as they have always been.

i see "what we're working on". which could help a lot. but nothing is being done to address drops.

i m tired of farming currency to trade.

i want to get stronger by my own gear. but ggg seems intent on making the early game as unfun as possible.

i like challenge but this is just scrubbing my face with sand paper.
[Removed by Support]
Nah... Never play games on release date.
A Streamer-entertainers JOB is to do that. And the way they get attention is to cry a river and make drama.

I tried to log in release night, at least learned from chat to change graphics, after the 5th disconnect mid fight I decided to do something else.

Guess what? Next day I didn't had any disconnects.
Between game session I get youtube poe2 drama, and just checked out whats going on...
But seems DarthMicroTransactions cut clip is something I agree with:
https://www.youtube.com/shorts/L2-xigH_1cY

I genuinely laughed loud... XD (I played warbringer in 0.1 and I am masochist enough to reroll another)

PoE2 is at least an honest Early Game. The Devs are open about that we are technically paying to be playtesters. And tbh the community asked for it too...
It is impossible to do insider playtesting with this amount of stuff. And if you EVER watched "developers react speedrunning" videos, you would be aware no dev will spot OP stuff, because they have a direction bias.

I am more shocked that in 0.1 obviously OP builds were left untouched saying they will wait a league...or a "league"
But now we had half a dozen hotpatches that directs player power...

But again... Im just a filthy casual, my living does NOT depends on this game. Ive had a nice long day trip yesterday, and possibly I will log into a different game now.
In fact I am only lvl23... Some already doing mid tier maps... XD
Patch 0.2 did a lot of rework, but from what I see, the gameplay was not reviewed properly.

I am a level 30 Invoker Monk, and what was challenging but do-able with the patience of a Monk, is now ridiculous.

Act 1 Boss was nice, But Act 2, Jamanra the Abomination apparently has been buffed to the hilt, especially with the AOE damage and resistances and the melee damage to boot. The sandstorm mechanic is broken as hell and it is unclear where the safe spot is. Is it Asala or behind her. Secondly, the adds seem to do much larger melee damage as before. Drop a frozen Locus to freeze pops you out of the bubble for the most part.

In thirty levels, I have acquired at most 20% lightning resistance, all in gear. No rings that I had plenty of before the patch and Dawn of the Hunt.
I have 41% evasion and no Armor from the drops I have received in SSF DOTH.

I know thereis better gear awaiting in Act 3, but due to the embargo caused by Jamanra, it is inaccessible.

Also, in the previous patch, it seemed plausible to grind levels to surmount the obstacles, but now it appears that gaining levels scales the end Boss to levels that will outright kill you. Has anyone else noticed this? This feels like the curse of Wow, where scaling took control of the game, but no avenue to acquire better gear.

If this is the case, POE is doomed to a negative feedback loop, since badly designed Boss fights cannot be addressed by outleveling the encounter, which what appears to be the case.

Jamanra is a tough fight, and thereare numerous posts that point out the flaws I mentioned above, but GGG have not addressed this at all, and apparently have buffed this ass wipe of a boss.

I like the pacing of POE2 but these arbitrary roadblocks are unnerving and make the game fairly unenjoyable to me.

Thirdly, lack of a combat log that allows the player to see what actually killed them in order to develop better defenses is a pretty crappy "Trust Us" attitude" by GGG. It's a key aspect of progression, but it's locked away like some trade secret.

The reversion of Tempest Bell back to where it was (from 10 charges back to 4) was a feeble attempt to roll back a game breaking nerf, but they didn't revert the Boss Buffs and resistances that allow Tempest Bell and Frost/Freeze to be effective. Right now, it's not.

I suspect another patch will be forthcoming as telemetry shows the error in their ways soon. Like how many times a player will attempt Jamanra and then rage quit until the new patch.

Maybe I'll roll another toon and collect the gear I need to progress my Monk, but I'm losing patience. GGG better get the act together. They have enough feedback to know already.
playing the forum game for a while until full quit.

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