Please consider adding a visual indicator for PRESENCE skill radius

I believe the default radius of presence skills is ~6m. In some instances, like playing a glass canon build, keeping ample distance from the enemy is crucial. It's hard to edge the enemy with my presence radius since the only real indicator of me being close enough is the actual debuff showing up under the enemy's health bar. If I had a vague purple circle around my character, showing the presence radius, my gameplay/playstyle/experience would improve substantially.

PS: If this feature is already a thing and I appear stupid, I play on the lowest settings so perhaps there's a bug with the skill not displaying correctly.

Thank you for reading!
Last bumped23 апр. 2025 г., 13:07:43
There is a way to see your presence now, you need an item with "Presence" in the description, like the level 2 support gem Figurehead, when you hold alt to inspect, you can hover over the "Presence" word and it will show a circle around you

Idk if there's an easier way to see your presence radius other than needing an item or if there's a permanent way to make it show at all times
Последняя редакция: Vyend#2601. Время: 11 апр. 2025 г., 04:06:14
Actually the presence now is lowered to 4 metres and its a big problem becouse builds related with presence need to invest more points in this direction.

Of course the above way to reveal Presence area is good but it's not helpful during fight.

What are you trying to say, is revealing the limits of presence area during fight would give you the benefit of when it's the right time to use a specific skill.

+1 from me. Devs can make Presence limits continuosly visible by adding toggle on/off button.
Also blasphemy doesn't appear to have a radius, just a tiny circle around the character which does not represent its reach
It was a disaster lowering the presence area from 6 metres to 4. It's about 33% less Presence area and if we consider that some items has also been nerved like Deepest Tower then characters that use range style weapons are impossible to benefit from them or at least need to spent tons of passives related with presence that would destroy other investments.

I see your point of visible presence limits during fight and i think is absolutely necessary by using items related on presence. Otherwise is impossible to know when is beneficial to strike.

I think buffing it a little to 5 or even 4,7 metres should bring balance again among ranged and melee classes.
Something must be done about presence limitation. Either raise to 4.7m or make unique items not to have presence degreases.

We've expecting a lot from next patch. Ranged attack clases feel awful right now. Is rediculus to use items with Presence restriction limit.
+1 for having some toggle / hotkey for showing your presence
They actually added this. If you hover over text that says presence it shows a circle around you.
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KaosuRyoko#1633 написал:
They actually added this. If you hover over text that says presence it shows a circle around you.

It doesn't mean that. It means something that shows the limits of presence continuously in battle so that can hit in the right moment. Some hits should be done between 7 and 9 metres wich is difficult to realize distance in fight.

Its not so difficult to make a on/off button in settings.
Since Devs destroyed completely the Presence radius at least let us have visible limits of Presence radius during battle to avoid unnecessary hits.

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