Simulacrum is still hilariously bad.

Enjoying the endgame in 0.2 but you may want to rethink the respawn mechanism during simulacrum and perhaps tone down the insanity just a bit.

https://www.youtube.com/watch?v=UqAVFYP0ZMk
Last bumped18 апр. 2025 г., 12:30:00
This definitely doesn't save you in that scenario, but monsters with leap attacks should be limited to a maximum number of uses in a horde like that. So like only 2 of the monsters can use the ability at once. Having 5-10 monsters spamming leaps on you with AoE slams that reach beyond melee range is awful. Also, the leap attacks need either a cooldown or a longer one. Lookin at you, giant psychotic vulture things and corrupted gigabrute dudes smh
I think the bigger issue I have is respawning directly into the horde. I'd rather restart the entire wave.
bump fix this bullshit
It was bad in S1 and it's EVEN WORSE now with the stun threshold changes.

There were countless threads about it and they completely ignored all of them.

The "vision" is to have a single build that can clear it apparently. And it's a fucking disgrace because delirious maps are the main source of endgame currency farming and XP.
Now that I can handle T4 pinnacle bosses, surely I can handle T0 Simulacrum, right?

https://www.youtube.com/watch?v=lqZIsPw6NCQ
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retretlol#2103 написал:
Now that I can handle T4 pinnacle bosses, surely I can handle T0 Simulacrum, right?

https://www.youtube.com/watch?v=lqZIsPw6NCQ


I was going to make the same video before quitting lol. Ty for your service.

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