This is such an amazing game if you stop meta chasing
I uninstalled this crap week 1 and reinstalled Diablo 3. It's a masterpiece compared to this. You get in, get a dopamine spike, can run any niche build using Legacy of Dreams gem, and then.... have an adult life.
PoE2 is only fun to losers who live vicariously through streamers and enjoy sweatshop mechanics and don't understand what value to time ratio is. (I never read replies) |
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This game feels alright early on because you can compensate with overgearing, so i assume you are still in acts or early maps. As soon as you get above t10 maps the game falls apart. There is something wrong with the balance and you can simply see that for yourself when you look at the damage values, its no science. Auto attacks deal 312% damage. So if you hit someone in the head with your stick it deals 312% damage but if you use a magical gem to use anime attacks you deal 265% damage, use mana and have longer animations? This is the reason why people dont like this game and say it doesnt feel good. Crossbow has a Railgun he needs to charge for just 2 seconds to deal 3389% damage but Flicker needs to generate power charges to do 629% on average? Ice Nova in Poe1 has 988-1481 damage and barely anyone uses it. In Poe2 its 127-191 damage! Meanwhile a single cast of LS fires a 514% damage projectile that hits 33 times again. Like the damage is so absurd completly beyond reason. You dont even see the HP bar move when you use some skills while everything is oneshot when you use another. That is NOT a amazing game.
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" I agree with you but the problem is that you can only get so much defense so offense and speed become your only option to beating content once you get to a certain point. And then the supposed counter argument is that "Not every buld can beat all content" Rubbish, whats the point of working on my build if it cannot beat the content on the game? Is that not the ultimate goal to make a character that is able to clear everything? Very quickly your basic defenses become obsolete, you damage plateaus and you need to find other ways to survive and increase your damage outside of getting "Better" gear. This is usually done by combining unique items with certain skills/support/buff interactions. And currently only a handfull of combinations offer enough of a power increase to complete this. Even if I was to say, sure I could make toons for breach, ritual, delirium, expedition encounters (Am I missing one other?). None of those are so vastly different from each other that a different builds would be increasing your chance of success enough to warrant the effort. I had something else in here to write up, BimboBoy1994#7337 has beaten me too it so I will just leave this below. " |
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" Sounds like you really enjoy PoE 1. Thankfully it's still there for you. This isn't PoE 1 nor does it need to be. SSFBTW
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" True and that is why playing endgame for fast clear speed makes no sense! Why people play endgame and chase faster clear speed? To farm for items to make it even faster in a continuous cycle that has no purpose! Anything after the campaign is an ERROR! The existence of maps is what created the zoom zoom sickness! |
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" +1 to all of that " do you have the same attitude when you play a MMORPG? flash-news: not every game has to fit every person on this planet. side-note: PoE2 even has the MMORPG tag in steam-store :-P pls -add "Advanced Targeting System" to the options so we can disable accessibility-stuff -fix skills w/o movement to NOT MOVE YOU when using Attack Without Moving i.e. Ice Strike -rework: enemies instant-spells = math-game || very unfitting for meaningful combat cuz can't avoid with skill thx <3 Последняя редакция: Naztrey#9177. Время: 16 апр. 2025 г., 06:43:51
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" If PoE never introduced maps and endgame, it would have the same player base as Grim Dawn, and there would have been no PoE2 People have so much nostalgia for D2, but D2 now would be exactly where other arpgs with no post campaign content are now. That's no slight against either game (I love Grim Dawn, and I still play Project D2 and D2R each season) but lets be for real here. As for OP, I'm glad you're having fun, but my experience was GGG promising melee would finally be fixed in 2, and I went all in on Warbringer as a result. The result was tedium, and straight boredom by deep into maps. The game has a long way to go IMO before 'amazing in every way' or 'masterpiece'. Последняя редакция: kanoxuk#4589. Время: 16 апр. 2025 г., 07:14:44
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" Modern gamers want to hyper optimize everything and feel powerful as opposed to challenged. The mindset has changed unfortunately. People say "its a game, it's a game" then why the f are you optimizing it as if it was your job? This is bigger than just POE2. This is a cultural shift towards people not being able to enjoy life for what it is. |
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" Then why do you feel the need to be hyper optimized? This argument contradicts itself. If you truly wanted the feel of playing a game you would enjoy challenge and progression. What fun is a game where you just have an "I win" button? You don't want to PLAY a game, you want to WIN at a game... Huge difference. People in this camp I guess feel like they need to win in a virtual world to distract them from their losses in life. |
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