Upcoming Plans for 0.2.0g
" Happened to me on Titan - executed him then automatically moved away towards the middle of the arena, and a delayed boulder landed on me with zero visible warning and killed me. TBH it was hilarious. I did lose the loot except for the Quest item which reappeared when I returned to see him smack his head on the arena plopping the quest item on the ground in the process. Thankfully the loot that dropped was garbage anyway, 2 blue items. Maybe some gold. Could have been a lot worse. |
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nerf everything, make everything slow, make everything have a downside
25+ hotfixes later 1 build dominating the game congrats, the vision is awesome |
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" lol that basically sums up where we are now. 0.1.0 felt so much better. |
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" Sad but almost true |
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" Don't forget that the goal of smoothing endgame progression was mostly a failure. |
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gogogo
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" Haha, got to be one of the shittest takes I've seen yet. Nerfs are necessary, some builds will always be stronger than others, meta slaves will always suffer. The game still lacks several weapons, classes and skills, so there's that. People tend to forget or be too stupid to understand what early access means. |
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Hurry up with 0.2.0g. Or whatever you're doing.
The game right now feels like chewing styrofoam: no taste and no nutrients. The way campaign should be played by your second and any subsequent characters: https://www.pathofexile.com/forum/view-thread/3772827 Последняя редакция: Flying_Mage#3858. Время: 24 апр. 2025 г., 12:47:34
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it was big mistake to make poe2 !!!!
IDK why you do things like that. you can make poe1 better with new mechanics and atlas and other shit you do in poe2 ! i see no point why you mnake poe2. i think yo umake just experiments and communitty pays money and time for that. you just killing you reputation. People preffer Play dog shit LAST Epoch over POE2 ! |
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" Buff non-meta skill gems is better than nerfing meta skill gem. Because if you have a had a chance to select balanced non-meta skill game that you like because how it looks, how it sounds, how it plays is definitely better than playing meta skill gem you don't like because it's the only one option to progress your character. If I, as a player, have a choice between playing 8 hours each day for 20 day to achieve at least level 70 on non-meta shittybalanced skill that couldn't do anything like almost all the skills in the game and spend 20 hours to do the same on lightning spear - I will pick the Lightning spear. I'd like to have fun while playing. GGG was trying to make POE 2 with the same satisfaction of fights as Elden Ring has, but in Elder Ring you see the progression of your character, you could use unbalanced builds, you could have fun, you could avoid fights Why it wasn't such a problem in previous patch. Why in this more than 50% of all players are using LS when in previous patch with OP Attribute stacker they had less than 30%. Why GGG in EA/Beta without any challenges or rewards or racings are so focused on fixing fun bugs (not dupe), nerfing characters and whole setups. GGG developers and Jonathan always said before than buff weak skills have more priority than nerfing. WHERE IS BUFF? Any buff related to old skills? |
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