Upcoming Plans for 0.2.0g
NICU!
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Too late, i guess.
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I know you are being flexible, as per your post, but the drop rate needs to be addressed as soon as possible.
This doesn't need to be deployed in a patch, but as a hotfix. This is a game-breaking bug, in the sense that players are leaving the game in this league at an alarming rate because there is something wrong, whether intentional or not. Not sure if you can deploy a band-aid hotfix while you develop an intentional "fix" to the drop rate in general, but it's something you should consider. |
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Finally, some drop rates. This game is already my best game in my library. Drop rates will make it 10x fun.
Thank you GGG. You guys are doing great job improving the game. I support you!!! |
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Thank you GGG!
Is there an update on weapon set locking feature, that didn't make it into 0.2? |
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Brother, no one is talking about difficulty, you completely missed the point. The major problem is - endgame is pretty grindy( which is not a bad thing) but the rewards for grinding are overall ass.
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nah you guys need to improve loot drops and make everything end game more rewarding. this aint it
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" Brother, no one is talking about difficulty, you completely missed the point. The major problem is - endgame is pretty grindy( which is not a bad thing) but the rewards for grinding are overall ass. |
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yeah maybe we can look at minions and spectres, spectres bugging out and going into wisp form then not moving or going back in till you move out of range or swap weapons, using unset ring bugs out you skills so if you weapon swap your minions dont resummon,
OH AND THEY STILL TOO SQUISHY!!!!!!!!!!!!!! why do they have to take 20% more damage form all sources? why does most AOE and more than 1 white mobs clap lvl31 minions before they can do anything!! that isn't engaging gameplay its just frustrating be like if after every skill you pressed you would have ot wait 7seconds to press another skill :( |
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Campaign balance when?
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