Upcoming Plans for 0.2.0g
At this point it's skill issue if people still complain about the campaign being too long and monsters taking too long to kill.
Even when you consider pre HP nerfs...people were talking about killing white mobs in 10+ hits and rare taking 10+min to kill...meanwhile my experience is totally different and similar to 0.1...white mobs dies in 2-3 hits, rares dies in less than 30sec...if you unnerf them that's basically 1 more hit against white mobs and like 10 more seconds against a Rare at worst... I recently finished the campaign and it was as easy and lot faster than in 0.1. I don't get the sudden whinning since 0.2, GGG even nerfed in response and people still complain about kill rate...you can tell it's a skill issue. Tech guy
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" What do they deliver exactly ? This changes should have been from first week, not when they lost half of the players in 1 week, and even streamers are playing something else than PoE2. Now they need a couple more weeks to tune things :))))...By the time they figure out the things they will only be left with the "rue is a cat guys", that currently are not here in this post because ruento is playing LE, and the natural born boot lickers :) Never invite Vorana, Last To Fall at a beer party. Последняя редакция: Vendetta#0327. Время: 18 апр. 2025 г., 09:07:03
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" Really love it is the new players who speaks s they are the entire community. This is a beta, its not done, its not released and you don't speak for everyone. |
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love the effort you guys are putting in.
can we pls have any official response to whether you guys plan on implementing a proper crafting system please? i bet that could make a lot of complaints go away in the meantime until such a system will be deployed. looking forward to something getting deployed is a lot more than just being left hanging in the air :-) thx <3 pls
-add "Advanced Targeting System" to the options so we can disable accessibility-stuff -fix skills w/o movement to NOT MOVE YOU when using Attack Without Moving i.e. Ice Strike -rework: enemies instant-spells = math-game || very unfitting for meaningful combat cuz can't avoid with skill thx <3 |
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" If you ever took 10+ hits to kill a white mob , I am asking on behalf of all human kind , find another game to play. I am most serious. old saying being true here.I could roll my face on the keybord and it would not take 10 hits to kill white mob in this game. Why anyone would ever listen to feedback from that corner of the gaming comunity? |
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" No one cares how long it takes your clones ass LS build to kill a white mob. Go upstairs and tell your parents. |
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nice
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Please nerf Tangletongue
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Honestly a nothing burger. The reason I'm not playing this patch, and potentially not ever again, is the consistent crashes. Playing totem warbringer and I just crash every 15-20 minutes pretty consistently.
After the 180th crash I'm fucking done. Had a grand total of 6 crashes in patch 0.1.0. Additionally, loading screens take 5x as long now (especially towns) and the game breaks if I tab out. How did so many fundamentally game-breaking bugs get put out in this patch? Actually unplayable until they fix performance, loot be damned. |
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They could just add an Hidden Buff to player until the Loot Patch comes out. Than the Hard Rest of Players thats Playing the Game have some Fun.
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