Suggestion - Rework the Temporal Chains map debuff

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Lina#9615 написал:
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kabooms#3788 написал:
They should buff Temp Chains to disable movement except for dodge rolling. I expect to see this fix by the 0.3 update.


+1


+2
so they do read the forums....

Скрытый текст
why did they have to read this particular thread tho :(
O M G
Those temporal chains, what a pain in the ace!...
You can keep them, but rework it, make it less longeur or something

Also it's not avoidable when playing AOE char...
Can we add "patches of frozen ground" to the list? First, why does a patch of frost on the ground slow my arms swinging a weapon? And second, it isn't patches when 87% of the map is covered and there is no way to path through without constantly touching it.

And it gets even worse on a map like Forge that isn't a wide open area.
Just make it so temporal chains has less duration, the problem is that if you are hit by it once it takes to much time to go away and it makes easier for you to get hit again

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