An endless chain of boredom

Most of the features are just annoying...
- why do we have to identfy items in an extra step. It's ok to unlock the feature in act 1, but after this all items could be identified by entering the camp.
- why are flasks, if I change them, not auto-refilling, while in camp?
- Why should I visit each vendor after lvlup, although they mostly have gear for other classes (or crap). Is it a shopping simulator?
- acts 3/3cruel: why are we not teleported back to the camp? Gate opens in front of the time tunnel - enter time tunnel - identify items, sell items, dismantle items, check vendor for nothing, back to time tunnel.... 3 and a half hours later: back to battle.
- why are quest items blocking large areas in my inventory
- why do I have to play tetris to sort my (way to small) inventory?
- and so on, and so on....

It is, meanwhile, just annoying. And I haven't played all classes. And this is a league-based game. So back to the treadmill on each league start, new character class, new major update?
Last bumped19 апр. 2025 г., 13:29:18

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