Addressing my issues to GGG and community.
Dear GGG and its community!
So i have played in past weeks 130 hours. 730 hours collectively with standard league. I have made build for myself that i am able to clear maps and kill bosses, i have 53% rarity, 75% capped resistances, 50% evasion rating i am immune to chaos damage playing with 2.5k energy shield and i am still getting one tapped in maps. What should i do to play the game? I don't think it is normal. Am i delusional? Is my stats so bad that nothing makes sense to me and that is why i am getting one tapped by everything? I like the changes that i can see bosses skills that i've never seen before that it takes time to learn how to kill'em and if i fuck up i get killed, but the fact that simple mob can kill me in miliseconds does not make any sense with stats i have. You would say it is simply gear issue? How i can afford gear if i have got 1 divine drop in past 130 hours with 53% rarity? How can i upgrade my gear if my rng skills are not that good and i don't get great rolls. Why should i rely only on market where everything costs fortune instead of making things myself that works.? unfortunately i cant. I cant survive basic mob i don't get any currency drop that is other than 1 exalt per map in best scenario with my setup. Running 2 turrets with around 12% quantity and 30% rarity and around 100% rarity on maps i still get only get things that i should "sell" if my rng hits good instead of getting real currency to work with myself. I am writing this with passion to game that i am unable to play. Friends say just play Huntress, follow guide and one shot content. Bruh i want to play other characters as well i don't want to one shot content i want to interact with it {like you want us too). But how can i if i don't kill it before it is next to me i am dead. After first weeks i try to find positives and i am telling myself everything will be fine. But at the end of the day i don't think i am happy with results i am getting in game. You cant play spark you cant play any other spell. If you open poe ninja there is 3 main spells that everyone is using - ice bomb, lightning spear, ice strike what if i want to kill content with other so much time spend designed spells. I think you over nerfed things that was really cool to play with and put very narrow road to play the game. Either you follow this or you wont be able to play the game thing. The path of Exile i know you can build so much crazy things in a crazy ways, never seen interactions etc. I am sad, so i wrote this to address my issues maybe someone else feels the same. In standard league you were able to play the game and yes after 600 hours it got boring but it will happen eventually, but now i dont want to play the game after 130 hours with "a lot of new content". One man opinion, but yeah. Anyways here is my path of building https://pobb.in/PI1L2gt72qBq Thanks who read it all and feel sympathy to addressed issue. Lets hope for a great future. See you around. Last bumped21 апр. 2025 г., 06:41:45
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GGG needs to make the monsters less dangerous, it's the map modifiers that makes the monsters too strong.
They need to get rid of 'magic penetration' and 'Temporal Chanins' Debuff. Once the monsters will hit us for less damage, we have time to react. They can increase monsters Hp but Decrese their damage, so it will be balanced. I perefer to dodge enemey skills and react to their damage instead getting one shotted by them in a heartbeat. add more crafting orbs. make that in maps tier 15+ all item modifiers will be Tier 5+. There is lot of stuff to do in other to improve the game. At least the game is a solid ground, they just need to improve it. Последняя редакция: NathanielM#4655. Время: 20 апр. 2025 г., 15:38:24
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" If they make this game any easier I don't see the point in methodical combat at all! Temporal chains is completely countered by the slow immunity boots but is someone in this thread going to tell me uniques are useless in this game? There's way too many available CC's and debuffs that the player can apply for their survival + absolute chunks of Energy shield, that all classes can build and its up to the player to stop rushing and enjoy their defense as much as their offense. I've had a super easy time in this new league, only a few deaths, the fact that maps have more than 1 revival is shocking to me imo and honestly if it gets any easier I'd rather play LoL for more top down action needs. |
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" I will. Show me unique that counter temporal chains and provide Fire, Cold, Lightning res, can have rarity life or es with 30+% MS or mix of any but with high MS. Последняя редакция: Aim_High#3562. Время: 20 апр. 2025 г., 19:28:24
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" Is a 10% MS loss going to kill you? Be too unfun? Losing Item rarity 20%+ feels like the biggest drag of them all but if you want to do the map then just do it, it won't be literal torture and if it is torture its literally just generated by player mental. |
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I kinda agree about temporal chains it is a bit too much.
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" Then close poe ninja and f'ing do it. |
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" I'm not against having mods unplayable by certain builds, there's even some builds that would benefit from having temporal chains(makes buffs last longer). But that's not really a viable solution for most builds in maps. Eg, I get str/int on my current boots. Swapping in any other boots without those attributes means I can't wear my hat and then I can't use my skills due to lack of int. It would take having 2-4 tailored rare items to make that 1 item swap possible. Theres multiple solutions to this issue though. If you're able to make swaps like that in your build, well done. Mine has been using omens to craft prefix-heavy waystones and just selling the bad ones for gold. "Beidat honored the pact, though Mancy wouldn't take off Doryani’s prototype."
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