Beacon of Salvation
usually i'm more of the undead type of person, and i'm not the rp-type of person. i'm all about mechanics in games.
yet: i very much like the Beacon of Salvation. it's quiet, has some seagulls in the background. very lovely. the open map-gates add to that atmosphere, i like it :-) it's very pleasent while doing inventory management. also i like so we have food on the tables, can drive around in boats and have several islands. all these roah nests are great too! i like the thought so i'm an animal lover in this game that can try to have them survive, despite the fact so the world is going under. it's nice. and those 2 stone-pillars in the open sea that have even more rhoa nests on them? great :) also i appreciate the effort you guys put in to give us more than just one guy that drives the boat! just an awesome touch. well done. and the voice lines are nice too. i've shown it to some ppl in-game and they liked the charm of it. and they were baffled so you can hop in a boat and drive around and have more islands to discover. just overall, very well done. i highly appreciate the effort you guys have put in. thx a lot! please make sure to forward this feedback to the team dear forum supports. i really do appreciate the effort <3 there seems to be an issue with the controllers however? at least they struggled to get out of the boat again. i can't test this for myself i'm not using a controller. please look into this, unless it all does work properly. but all of them said so no binding does get them out (and i mean, there aren't many on a controller :D ) cheers o/ pls -add "Advanced Targeting System" to the options so we can disable accessibility-stuff -fix skills w/o movement to NOT MOVE YOU when using Attack Without Moving i.e. Ice Strike -rework: enemies instant-spells = math-game || very unfitting for meaningful combat cuz can't avoid with skill thx <3 Last bumped22 апр. 2025 г., 03:14:16
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