things in LE that make me resent POE a bit.
This isn't saying LE better or anything like that but the game does some things FAR BETTER
1) slightly bigger inventory. (character inventory, not stash) - the only thing a smaller inventory adds to POE is more wasted time porting in/out. - the crafting in poe2 is already in a shitty state, the smaller inventory space we have is a little turd posing as the cherry on top. makes it annoying to disenchant/salvage the things we need. an extra row or 3 would be SO nice. really like this in LE, sure would be a treat to see it expanded a bit here. 2) floating damage numbers. - the dark souls style crap we got is nonsense. - it can be an option that defaults to off. this is my unreasonable sperg and always will be. I LIKE THEM. 3) compared to LE, POE crafting is both several levels below the poverty line & not impactful. in LE i dont feel like im starved for currency nor do i feel like i have enough to just brute force crafting. its tuned very well and feels useful. - exalt drops feel slightly low. (random "vibe" number for context: something like a 15-20% buff would feel nice) - divine drops are on the verge of getting their own unicef commercial. (random "vibe" number for context: like.. 200-400% buff doesnt sound unreasonable at all) - omens... bruh lol. i'll save us all the pain of reading/writing a long list of other examples here. its all pretty brutal. for a system that is supposedly so important it sure is in a sad state. crafting in POE2 doesnt bring me any excitement or joy, it brings me tension and disappointment. Crafting in LE is just flat out superior. 4) map overlay is way cleaner/more readable in LE imo. pretty self explanatory. 5) campaign isnt tragically long. i dont care what mechanics are coming to it in the future, i dont care if its 'basically mapping', i will not repeat it every god damn league. 6) map layouts. - basically no mazes. poe is pretty bad about this tbh. 7) not needing to identify dropped items. - poe would instantly improve if the need to do this was removed. yet another thing that adds nothing valuable to the game. Последняя редакция: JODYHiGHR0LLER#6171. Время: 8 мая 2025 г., 22:00:03 Last bumped2 мая 2025 г., 00:33:57
|
![]() |
I've said it before and I say it again, buffing loot will solve nothing. The reason why you're not getting loot is because you don't know how to juice maps with towers. Buffing the loot would make someone who knows how to juice exponentially better. The whole atlas needs to change, otherwise you end up in a worse spot.
|
![]() |
" i run cranked, corrupted t15s. eating 12 slices of shit pizza doesnt make the pizza better. exalts arent in a horrible spot, divs are. this on top of the tragic 'crafting' (gambling) we have compounds the issue. |
![]() |
TIL LE has Exalts and Divs
|
![]() |
" I dont recall stating that LE had them. can you please quote the part that is confusing you? |
![]() |
" 1. Play Titan, he got that slightly bigger inventory. LE just has the bigger inventory cause you have to pick up far more crap and up to one of the last patches we had to manage our inventory far more annoying cause of crafting materials, keys and other stuff. We don't even get that much loot in PoE 2 as why this could be a problem, except you want to carry every white and magic item with you even if only TIER items are actually worth taking with you and stuff you could use on your character besides making them into gold. 2. .... 3. drops are none existent, which is fair to point out. Especially in regards how often we are supposed to use them 3u2. There is no such thing as crafting atm... why do people keep trying to call that crafting? It is gambling. Again? 3. Yea cause maps in LE are empty and the game is supposed to be a brain dead hack and slay festival. The Endgame in LE dies right after the campaign is dead and PoE 2 tries to start here, the same as in PoE 1. 4. The campaign is a pain if it stays like it, but they will most likely not add anything to skip it, as much as PoE 1 never did. The current campaign but is also not the actual campaign we will get if it fully releases. Therefore if that is a reason for you to not play every league you can sit in standard or don't play. Последняя редакция: Ondrugs#1147. Время: 22 апр. 2025 г., 08:48:46
|
![]() |
" GGG said we are supposed to have like at least 10 exalts at the end of act 1... Which would be a appropriate number if we are supposed to use them frequently. I got in my campaign up to act 3 in total 3 exalts. The drops getting better especially if we start dropping also valueable items we are able to sell for ex, but in terms on how often we are supposed to use them, they are in a horrible spot right now. Divines aren't supposed to be used as often and therefore they are prolly in a better spot as exalts |
![]() |
"I think I see what you mean in that currencies feel too rare. I just feel that the mention of LE doesn't help too much if we can't draw an equivalence between the items that drop. I don't know how LE works so it's really difficult to grasp the way LE is making you resent Exalt drop chance specifically. |
![]() |
" Последняя редакция: JODYHiGHR0LLER#6171. Время: 22 апр. 2025 г., 09:12:21
|
![]() |
" i could have worded that better. crafting in POE is generally just not available in any meaningful way. the currencies we have are far too lacking for how rare they are AND they dont provide the systems we need. in LE the crafting systems are far better and the currencies you use for them arent SO scarce. you also arent drowning in them either. they do a really good job of giving you just enough currency to use their far superior systems. |
![]() |