Minionbuilds

Is there any other build in the game that leaves the player unable to do any damage for up to 7 seconds? Is there any other build that kills all minions in a pack and you are left running around unable to dps anything? Warrior that drops weapon for 7 seconds? Ranger drops bow for 7 seconds? What "buff" was the respawn timer? For every minion that dies it adds 1 second to respawn timer. 1 shot minion kill boss leaves you to play a running simulator arpg. I know it is EA but wtf...
Last bumped24 апр. 2025 г., 08:24:35
i like how half of my minions are locked out int he boss fight arena, make it more thrilling
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Schmu#7195 написал:
i like how half of my minions are locked out int he boss fight arena, make it more thrilling



You don’t use weapon swap to summon all your minions?
i Had 3 minion builds before 0.2 level 96, 94, 86. They killed my hard work of almost 800 hours. Hardly play anymore and i'm so angry to what they did that even if they put it back to like it was in 0.1 this salty anger and frustration will never go away. Such a disrespectful action from GGG against players who invested so much currency and time. Sometimes the damage can't be fixed anymore but don't think they care, after all THE VISION is more important than players right?
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Germany27250#8163 написал:
i Had 3 minion builds before 0.2 level 96, 94, 86. They killed my hard work of almost 800 hours. Hardly play anymore and i'm so angry to what they did that even if they put it back to like it was in 0.1 this salty anger and frustration will never go away. Such a disrespectful action from GGG against players who invested so much currency and time. Sometimes the damage can't be fixed anymore but don't think they care, after all THE VISION is more important than players right?



800 hours? It all makes sense now. Bro...you need to go outside, take a fresh breath of air, and realize this is a video game and not real life. 800 hours is legit like 5-6 hours a day mate...That is just not healthy. No wonder why you are so salty in your posts. This is literally your entire life.
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Germany27250#8163 написал:
i Had 3 minion builds before 0.2 level 96, 94, 86. They killed my hard work of almost 800 hours. Hardly play anymore and i'm so angry to what they did that even if they put it back to like it was in 0.1 this salty anger and frustration will never go away. Such a disrespectful action from GGG against players who invested so much currency and time. Sometimes the damage can't be fixed anymore but don't think they care, after all THE VISION is more important than players right?


This is just wow,.... I mean, it is a common thing that your builds will not work again as they did in the past, just cause of seasons. It was literally like that in PoE 1, too. So if you got a problem about that and being that pissed, I quarantee you, this is not your game. Ez
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Hyperspacing#5593 написал:
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Germany27250#8163 написал:
i Had 3 minion builds before 0.2 level 96, 94, 86. They killed my hard work of almost 800 hours. Hardly play anymore and i'm so angry to what they did that even if they put it back to like it was in 0.1 this salty anger and frustration will never go away. Such a disrespectful action from GGG against players who invested so much currency and time. Sometimes the damage can't be fixed anymore but don't think they care, after all THE VISION is more important than players right?



800 hours? It all makes sense now. Bro...you need to go outside, take a fresh breath of air, and realize this is a video game and not real life. 800 hours is legit like 5-6 hours a day mate...That is just not healthy. No wonder why you are so salty in your posts. This is literally your entire life.


It's prolly more if it is for real 800,... but these people most often just enjoy to over-exaggerate their losses. "I died to lag in HC cause I am not able to think", "I lost my transmutation orbs cause of dc. I demand a roll back"...

I am at around the same investement in time for PoE 2. This has nothing to do with ingame playtime or investement. Those guys are just like that... could be also just someone like you.
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Ondrugs#1147 написал:
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Hyperspacing#5593 написал:
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Germany27250#8163 написал:
i Had 3 minion builds before 0.2 level 96, 94, 86. They killed my hard work of almost 800 hours. Hardly play anymore and i'm so angry to what they did that even if they put it back to like it was in 0.1 this salty anger and frustration will never go away. Such a disrespectful action from GGG against players who invested so much currency and time. Sometimes the damage can't be fixed anymore but don't think they care, after all THE VISION is more important than players right?



800 hours? It all makes sense now. Bro...you need to go outside, take a fresh breath of air, and realize this is a video game and not real life. 800 hours is legit like 5-6 hours a day mate...That is just not healthy. No wonder why you are so salty in your posts. This is literally your entire life.


It's prolly more if it is for real 800,... but these people most often just enjoy to over-exaggerate their losses. "I died to lag in HC cause I am not able to think", "I lost my transmutation orbs cause of dc. I demand a roll back"...

I am at around the same investement in time for PoE 2. This has nothing to do with ingame playtime or investement. Those guys are just like that... could be also just someone like you.



Yeah I just don't get how a video game can just turn someone to negative like that and so easily just turn their lives upside down. Quite fascinating tbh
My Arsonist build was level 89 when 0.2 nerfed it to oblivion.

Then I respect’d to Val Guard specters, and it’s almost the same game. I’m level 92 and doing well again.
It gets worse.

Is there any other build type in the game that needs a chase unique (Alpha's Howl) and presence radius increases just so their weapon (scepter) stats can reliably function?

They nerfed presence radius from 6m down to 4m. Your game screen is about a 12m radius for context. If anything presence should have been buffed instead.

GGG hates minions, totems, debuff builds, and co-op. I genuinely don't understand any design positive to making presence a melee range mechanic.

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