Made poe 2 poe 1...

poe 1 had around 50k concurrent players.... poe 2 had about 250k then you made poe 2, poe 1, and now it has poe 1's concurrent players..... hm.........
Last bumped25 апр. 2025 г., 10:52:13
I couldn't agree more.

In 7 years I played 500 hours of POE1, and not for the combat or endgame, but for the league minigames.

In 2 months I played 500 hours of POE2, and had lots of fun -- mostly in the campaign on different characters... however, in mapsnI've quickly realized that it's just POE1 all over. Mindless endgame maps clearing with one button builds.

Something needs to be fundamentally changed about the gem/skill/passive system to get out of this trap of the one button mindless builds, or that is all this game will ever trend towards.
Последняя редакция: KuroSF#6521. Время: 25 апр. 2025 г., 03:31:41
So, in the end it's neither PoE-2-enough for the PoE 2 people, nor PoE-1-enough for the PoE 1 people.

Seriously, who is this game actually for?
actually its just a refurbished version of poe1
we get all the same stuff again, rituals, rifts, delirium, expedition, essence, rogues and so on
sure there is a new campain and some things diffrent but i expected poe2 to be more then that, not sure what "the vision" was

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