my problems with the game and solutions i propose
First of all, I love the game – but I still think there’s room for improvement in several areas.
1. Loot and Crafting Getting loot still feels underwhelming in Path of Exile 2. I'm currently running Tier 6 maps, and at this point, it feels almost impossible to find meaningful upgrades. I really wish the crafting system offered more control. Harvest had great deterministic crafting, and I also enjoyed fossil crafting in Delve. Could we not have more reliable ways to create strong gear? Right now, it feels like we’re forced to either rely on extreme luck or use trade – which often isn’t ideal, especially since traders don’t respond 9 times out of 10. What about those of us playing solo self-found? We’re left with no real options other than praying for RNG miracles or getting lucky with a few decent mods. can we also have the tiers reversed so we know what tier the highest is or have lets say 10T/12T could also work. at least we would know then what tier the mod can have maximum and if its worth it 2. Nerfs and Buffs I really hope that balancing changes – both nerfs and buffs – can happen more regularly, even mid-league. Waiting until the next major patch to see any changes can hurt the game over time. There’s only so much pre-release testing that can be done, and frankly, it felt like a lot of the 2.0 balance updates weren’t fully tested. Would it be possible to introduce a "PTR weekend" or something similar in a seperate server, where new changes can be tested in advance? This way, adjustments can be made before going live and potentially harming the overall experience. I think this would benefit both the players and the development team. 3. Temporal Chains Modifier (Waystones) Getting to endgame feels great – but being slowed down in maps feels terrible. Temporal Chains is, in my opinion, the worst modifier in the game. Maps are already big, and this mod just makes them feel like a tedious slog. It seriously hurts my enjoyment. When the map ends and I return to normal speed, it’s honestly a relief. Could this be changed or removed entirely? Maybe replace it with something more interactive – like enemies casting a tether or string you need to break. That would be more engaging without constantly slowing down the player’s movement. 4. Atlas Tree and Unlocking Mechanics The Atlas Tree feels a bit punishing early on. It takes a long time to engage with mechanics like Breach or Expedition, and getting your first two points into them can feel like a huge grind. Why not reward players with two passive points the first time they encounter a mechanic? Or at least lower the cost to unlock early on. I’ve played over 200 hours and still haven’t managed to invest points into several endgame mechanics. For example, needing 300 Breach Splinters just to see a boss for the first time feels excessive. Why not make the first encounter cheaper, and then scale it up later? That way, players can actually engage with the content, progress their tree, and feel like they’re making progress on there atlass tree 5. Campaign Maps and Traversal Hear me out: what if the campaign had fixed map layouts instead of randomized ones? This would speed up the campaign significantly for players who’ve gone through it many times. You could still keep things interesting by having random events, bosses, and quests spawn at different preset points – but the core layout would stay consistent. This would help players learn the paths and avoid getting lost. Some areas (especially in Act 3) already had to be shortened due to navigation issues. Making maps consistent would mean the first playthrough is still full of exploration, but future runs would be smoother and more efficient. you could still do it so that u change it per season to keep it fresh I’d love to know what others think about this suggestion. Thanks so much to GGG for all the hard work. I appreciate your time, and I hope some of these ideas can spark discussion or lead to even better improvements. If anyone else has thoughts, please feel free to add on! Последняя редакция: dutchy666#4559. Время: 25 апр. 2025 г., 21:36:01 Last bumped26 апр. 2025 г., 06:51:24
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i really wanne spark conversation is nobody interested in giving there opinions ?
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"The points you made are stuff a lot of ppl see the same or at least have a similar opinion about, so it's not "hot" enough to "spark" a discussion :3 [Removed by Support]
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" ow ok i am not really on the forums but thats good to know |
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