Please bring Warbringer up to par with one easy change
In PoE One I so look forward to Ascendancies because they usually give me a straight up power boost with little to no downside. Feels great to acquire.
Warbringer is the stepchild ascendancy and has some great features but they are crippled with downsides. The Turtle Charm node is a great convenience and defensive node but costs you 20% of your Block Chance. Why? It's not like it's OP. It just means that if I take it, I now have to go all over the tree and spend many points to beef up my Block Chance. Meanwhile, Kitava Smith is getting tanky AF with little to no downside on resists and one admittedly big downside for Normal Body armor, but you can customize it so much, and you get the resists handled anyway, no one really considers it a major downside. In fact, virtually every Smith takes it. And then all the effort to get resists can then be put into offense to round out the ascendancy. Warbringers are great for some of my favorite off-meta builds, like Thorns or slams, but it's such a downer taking this node and losing 20% Block. Please lose the downside! Man does not stop playing because he grows old. He grows old because he stops playing. - Oliver Wendell Holmes Last bumped28 апр. 2025 г., 16:54:07
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Umm... have you actually tried Turtle Charm? It is hella OP, even with the -20% because it lets you block everything (even unblockable things). No other class can spec into an option to block all.
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