Snipe skill
"Anyone actually use Snipe for boss fights during the campaign and into endgame?
I’ve been trying it out, but honestly, it feels kind of useless sometimes. The channeling is so slow, and on top of that, you have to time it perfectly. It’s not just about charging—it’s about hitting that exact window. I really struggled with the Act 2 boss. Sometimes I’d only get one hit off per charge, which felt awful. I eventually had to switch to Lightning Arrow just to get through the fight. In terms of build variety, it really shouldn’t feel this punishing, right? Compare it to Spear skills—you just hold down the button and boom boom, easy mapping and even bosses feel smooth. Rake, Explosive Spear, whatever—they just flow better. No skill should feel like a constant struggle if the game wants more build variety. I get that sometimes you need to run other build during the campaign and then switch later for endgame—but should it really be like that? The campaign is where we start building and growing our character or learn the mechanic of our build not in end game right. Sure, some builds are meant for endgame once you hit higher levels, unlock key gear or have specific passive node that far away. That’s fine. But Snipe is a level 3 skill… it shouldn’t feel this clunky this early." Sorry for my Engligh. Последняя редакция: fReud#9360. Время: 1 мая 2025 г., 01:38:14 Last bumped1 мая 2025 г., 01:30:17
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