Trials of Chaos Enhanced Rewards

I started running a few trials of chaos after the adjustments to loot noted in the patch notes. The first run I received a Div, so this is not me saying it sucks... That said... The patch notes references at higher levels stacks of rare currency will be phased in. I've received multiple instances of a single exalt, or the latest... 2 whole regals. Div aside, this is still not a worthwhile use of time. I can run even an unjuiced map and get multiple regals or exalts from a single white strongbox, and it'll only be a portion of the loot from the map. 1-2 chaos might be worthwhile for a round, maybe 2-4 exalts, but 2 regals? That's worthless to me. The eq rewards compared to the adjusted loot drops in maps are utter trash. The soul cores can be decent sells, but When you combine the time of rounds with the time moving between them the rewards are not comparable or worthwhile. Will continue to do one here or there as just something different, bu right now this is not worth someone's time.

Addendum: Rolled the super fun giant tornado boss at the end. Formed on top of me at the center of the screen. In the time it took to activate leap slam, travel the entire radius of the screen, and dodge roll once, I was dead. 4400+ health, 555+ life recovery per second, and a bit of energy shield. Probably less than 3 seconds all told and I reacted the instant it started to form. Don't get me wrong, I like challenge. But that's not even fun. Backwards in exp even with an omen of amelioration active. That's just a *-y experience. Near 30 min of my time completely wasted for something you engineered in such a way that I can't escape it on a character that has stupidly high resources and movement mechanics available.
Последняя редакция: Simkin_EzRakh#9650. Время: 3 мая 2025 г., 21:12:03
Last bumped3 мая 2025 г., 20:49:02

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