suggestion to improve ritualist/blood boil

hi there,

in case you have sufficient staff and time to read through all the suggestions/bug reports etc:

we all know that blood boil is severely lacking as a skill in general. even after the bugfix with herald interaction.

suggestion - add/adjust the following text/interaction:

"Enemies in your Presence accumulate blood boils periodically. When they die or become Heavy Stunned, the boils pop applying Corrupted Blood in an area.

-

Corrupted Blood deals 2% of Enemy's maximum Life as Physical damage per second

Blood Boil applies to enemies in your Presence every (1.53–2) seconds

20% more Corrupted Blood infliction Area of Effect per Blood Boil on slain or Heavy Stunned Enemy

Inflicts a stack of Corrupted Blood on themself and on targets within 1.5 metres per Blood Boil on slain or Heavy Stunned Enemy

Corrupted Blood duration is 5 seconds

Corrupted Blood has 90% less duration if applied by a Heavy Stun

Corrupted Blood deals 60% less damage if applied by a Heavy Stun"

-----------------

in other words: make it apply also heavy stun and on the target itself, but at a massively shortened duration and with % less dmg to avoid being obscenely overpowered vs bosses. i just threw in some numbers for that which may or may not be too low or too high. you surely know that better than i do what would be appropriate.
Last bumped4 мая 2025 г., 15:02:27

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