One-shot death is intentional mechanic, not a miscount or bug. IT'S A FRAUD !

One-shot death mechanic is used as player progress limiter in this game.
There is no another explanation why "suddenly" some mobs have 5x-10x more damage than usual and their abilities are perfectly counteract yours.
Critical hit damage is also not a reason. It can't reach such a numbers.

For instance, you have 1000-2000 HP. The best tuned weapons have about 200 damage.
There is no clear way for mob to get 1000-2000 damage in one shot.
Последняя редакция: Zanozus#7669. Время: 9 мая 2025 г., 06:56:52
Last bumped9 мая 2025 г., 07:19:47
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Zanozus#7669 написал:
One-shot death mechanic is used as player progress limiter in this game.
There is no another explanation why "suddenly" some mobs have 5x-10x more damage than usual and their abilities are perfectly counteract yours.
Critical hit damage is also not a reason. It can't reach such a numbers.

For instance, you have 1000-2000 HP. The best tuned weapons have about 200 damage.
There is no clear way for mob to get 1000-2000 damage in one shot.


I posted this many weeks ago about it...nobody paid attention for my words.
Of course is intentionally ! Before patch 0.2 my character died over 700 times and this was enough to release it.
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DarkDredd#2184 написал:
"
Zanozus#7669 написал:
One-shot death mechanic is used as player progress limiter in this game.
There is no another explanation why "suddenly" some mobs have 5x-10x more damage than usual and their abilities are perfectly counteract yours.
Critical hit damage is also not a reason. It can't reach such a numbers.

For instance, you have 1000-2000 HP. The best tuned weapons have about 200 damage.
There is no clear way for mob to get 1000-2000 damage in one shot.


Before patch 0.2 my character died over 700 times and this was enough to release it.


Brother, you managed to die over 700 times in 0.1...

Последняя редакция: iHiems#0168. Время: 9 мая 2025 г., 07:21:01

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