The GGG / TenCent "Vision" Needs Glasses. (Video Act 3 Cruel Rootdredge v Cold Huntress)
bro, you just had to use parry
its meta. every endgame build are using parry /sarcasm |
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Such a shame, I really had high expectations for this game.
It's really strange, or nobody notices. As they slowly add hundreds of on-death spells, with every patch there are more... Is that meaningful combat, to run from on-death missiles? It's totally absurd and sad that this is the only way to make a game more difficult . I wouldn't be surprised if they reintroduce Archnemesis again. Sometimes i want to install POE2 again, but when i see shit like this I lose the will to play. Последняя редакция: Vladimori#5755. Время: 9 мая 2025 г., 18:17:36
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" If you were using herald of ice, all that trash would be dead as you attacked the boss. You sir, just need to learn how to play the class. |
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You didn't follow the meta campaign build of LVL 3 rake and all strength nodes so you get punished.
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For anyone who wants a tutorial to the VISION gameplay, please check out my channel.
(Latest Vision Guide: https://youtube/Ejl75yW0LOI) For the full vision tutorial, please stay tuned for the summer. But in all seriousness, I find mobs really boring, and just skip them to go to bosses. Bosses are really fun when undergeared. Последняя редакция: sudhirking#4476. Время: 9 мая 2025 г., 19:10:32
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" Idk about that. Nothing more boring in gaming than 10 minute boss fights in my opinion. If they were dynamic in some fashion maybe, but doing the same shit 50 times is so damn boring. 3 minute fights max. |
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One thing that I have found with Huntress/spear and Ranger/bow (and every other build/class that I have tried) is, despite all of these "new" skills, the best attack is often the DEFAULT weapon skill with a couple of supports. No mana costs. That default spear throw, or default bow attack often does more damage, and is more effective.
As for Parry - nope. Tried it, wondered if it even did anything. Raise shield is marginally better, but... Combos.....ugh. My combos are with 2 or 3 other things than Parry or the Raise Shield etc. Edit: This is for the campaign particularly. 😹😹😹😹😹 I do not and will not use TFT. Gaming Granny :D 🐢🐢🐢🪲🪲🪲 @xjjanie.bsky.social Последняя редакция: xjjanie#4242. Время: 9 мая 2025 г., 19:21:47
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" For me, boss fights (that are I subjectively find well made) that are 10+minues is super fun. It's a matter of taste. I would hope that the game opens up a mode for players like me... Can I do the things I like without purposefully gimping my self and my character growth? This game really has excellent boss fights and hitboxes...It's so well polished! On my poe2 wishlist is a game mode that's exactly like "Survival Mode" from Remnant of the Ashes. Starting from nothing we go through 1 small linear map, with mega loot drops, creating our build with what we get. After each map is followed by a boss (every 3 bosses leads to the act boss)... There is a timer and everything grows harder as time passes.... And it keeps going without stop.... We can also choose a difficulty for this mode from the get go. In my dreams, this is the Act 6 optional trial that players can do. |
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" I tend to pause in the middle and/or alt-f4 the game from boredom after about 5 minutes. Doing the same thing over and over and over because you do no damage is so damn boring. Full flasks and avoiding everything but boss is just damage sponge. Get better at design. Последняя редакция: kabooms#3788. Время: 9 мая 2025 г., 19:28:15
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Edit: and by the way, i don't like to play with flasks. So i don't use em...
If that's the way you enjoy it. It's up to you if you want to play that way. The game mode I am suggesting is not forced; players can choose that gameplay if they want it (and can choose the most punishing difficulty). In my point of view, I am dealing mega damage. I'm just in a T10000 map. Последняя редакция: sudhirking#4476. Время: 9 мая 2025 г., 19:35:15
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