Chase Uniques in 0.2.1

great news, quiver and xbow look sick
Do we have an exact timeline on this?
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Ravik#3659 написал:
All trash uniques, they advertise them like they are actually going to be amazing which is strange


A well geared lightning arrow character does not need their quiver anymore after getting so much damage from rings and gloves. That quiver could be best in slot.
Now I understand why the post was delayed lol
Nice
How can we easily identify the “Common”, “Uncommon”, “Rare” and “Mythic” uniques?

D4 has some star sign for Ancestrals, for example. Anything you`ll implement in POE2?
(POE2 should not be POE1.5, GGG, keep it slower, more tactical)
tomorrow next week xd
gimme gimme :)
Stupid dev... yeah whispering ice staff look insane but why the F*ck are you always doing it half way and limiting level 19 for item spell ? only when skill reach level 20 can we have the 6 socket so you are releasing skill that is not mean to do endgame since not having 6 socket limit damage by a insane amount.
To be honest, I've seen some interesting stuff, but whether they're strong enough to be considered "Mythic-tier" remains to be tested in-game after implementation. Based on what's been revealed so far, I don't think they've reached that "mind-blowing" level of power yet.
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Hoheinheim#3026 написал:
Stupid dev... yeah whispering ice staff look insane but why the F*ck are you always doing it half way and limiting level 19 for item spell ? only when skill reach level 20 can we have the 6 socket so you are releasing skill that is not mean to do endgame since not having 6 socket limit damage by a insane amount.


+1 the fact that the skill granted by item can never be 6 socket, is a huge no go for such skills

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