Blasphemy
I've encountered the same issue. I first noticed the bug after using a Gemcutter's Prism on my Blasphemy Gem, then I got the error saying "Missing Socketed Skill" even though nothing else changed.
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Same here. Was working when I first got it but stopped at some point. Only Temporal Chains socketed.
Tried a few of the fixes from previous versions, no dice. Checking the box for "use with weapon slot 1/2" makes it show the little spinning ring but it doesn't reserve my spirit or apply the curse. Strangely, if I switch to WS2 it DOES reserve the spirit but still doesn't apply the curse. |
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Same thing happened. No idea when it was triggered, perhaps it was when I used a higher level skill gem to upgrade the socketed skill gem. Either way, displayed at 0 spirit when anything was socketed. It completely ruined the Blasphemy skillgem.
The only workaround that I found was to cut a new Blasphemy skillgem. After that, the socketed skill was detected and the spirit reservation worked correctly again. Последняя редакция: Juggernaut#6890. Время: 2 сент. 2025 г., 13:14:52
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" When i cut a new it also "works" but when in map the mobs do not get cursed |
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Same here. New gem works for about 5 minutes, then it stops working for 1 weapon set.
Any feedback from ggg? |
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Having this same issue and filed Bug Report ID: #679831497
I've generally noticed some wonky behavior with spirit costs. If you reserve down to 0 spirit, sometimes you will have to re-reserve the spirit whenever you enter a new area. I'm suspecting this has something to do with some floating point math? Not sure it's related to the blasphemy issue which I only just had today after changing my blasphemy setup. Последняя редакция: tobsecret#7291. Время: 2 сент. 2025 г., 15:39:20
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I have a bug with Blasphemy, not sure if it’s the same as you guys.
Links : Blasphemy - Temporal Chains - Slow Potency. As soon as I change maps, or go back to town and return, Temporal Chains stops working. Blasphemy no longer applies Temporal Chains to enemies. To fix the issue, the aura has to be deactivated and then reactivated. |
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same here
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Same issue. Cut a new one thinking maybe my jeweler orb did it in, but even a fresh 2-support one has the same issue. Toggling weapon sets makes the circling icon activate but no spirit reservation.
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I was able to resolve the issue (for now at least) by socketing in a non-qualitied temp chains. It may be that putting quality on the curse itself causes the issue.
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