BUG Frequent 20-30 Game Freeze + map reset (multiple players affected).
Same problem, random moments, on maps, in hideout, in world map. Something like memory leak or smth.
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Same here.
Tried Milan and Frankfurt, same issue, after ~30 minutes playing, exactly the issue described in the first post. |
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While dx12 hard freezes the game, sometimes it doesn't pause it as it reloads and you cannot pause it while things load in, making you rubber-band into enemies and die.
Same thing is on vulkan, you basically get your ui and game runs, but everything else just doesn't load, black screen, forcing you to restart the game. So genuinely, WHAT is taking SO MUCH shader compiling? Entering the map and the invisible enemies still don't load in for a minute, open strongbox to fight invisible enemies, you launch the game it compiles something for minutes. Like seriously you need to find set some priority to make the game playable and not load in 40 skills or SOMETHING i don't even use or ever will use, or care about. The amount of again shader data loading when you enter towns is AWFUL, REDUCE town player population. Is our hardware the issue? Tell us what to buy. Is our software the issue? Why do we get a notice GPU DRIVER OUT OF DATE when the new one breaks everything? I could've continued playing 3.26 and not lose my sanity with this |
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Have the same issue, and seens several hours the game have permanent interruptions while playing. Tested several server, all have the same issue
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It seems it does not have anything to do with playtime, just had the issue in the first map today.
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I am a 13 year veteran of poe 1. As of the 0.3.0c patch i can not play more then 3 minutes with out having to pause for the latency to catch up. this is not on my end, I have done everything including talking to my ISP. This game in it's current state is UNPLAYABLE, i run a guild so i can not play with my guild mates. I have roughly 23k hours total on poe1+poe2 now. Several people in my guild also suffer this issue.
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I got that issue in 0.2 version, i change from DX12 to Vulkan and that fix my game..
At least you can use microtransaction shop right ? |
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same issue;
9800x3d 870 chipset 32 ddr5 9100 nvme gen5 3060ti (oom) standalone client. allready a lot better we dont die, i used to die in 0.1 and 0.2 when this happend.. it resumes now in 0.3 but it still is anoying , even in hideout opening our shop or bank can trigger it.. an error report from a crash: Beschrijving A problem caused this program to stop interacting with Windows. Pad naar toepassing met fout: C:\Program Files (x86)\Grinding Gear Games\Path of Exile 2\PathOfExile.exe Probleem met handtekening Naam van probleemgebeurtenis: AppHangB1 Application Name: PathOfExile.exe Application Version: 0.0.0.0 Application Timestamp: 68be076a Hang Signature: 5bf6 Hang Type: 134217728 Versie van besturingssysteem: 10.0.26100.2.0.0.256.48 Landinstelling-id: 1043 Additional Hang Signature 1: 5bf6e7f8c9ea6f9f46525b9fbdde2459 Additional Hang Signature 2: e962 Additional Hang Signature 3: e96275630509f454ea4ec81ce52307a8 Additional Hang Signature 4: 5bf6 Additional Hang Signature 5: 5bf6e7f8c9ea6f9f46525b9fbdde2459 Additional Hang Signature 6: e962 Additional Hang Signature 7: e96275630509f454ea4ec81ce52307a8 Extra informatie over het probleem Bucket-id: 75ec581340ccb34d3619c05d3e989829 (1592515449966860329) |
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Same for me as referenced in this post i made :
https://www.pathofexile.com/forum/view-thread/3854324 [url=http://ibb.co/WpDD8K6T][img]http://i.ibb.co/qF00q1dZ/1681807032435.jpg[/img][/url]
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I have the same issue on dx12. It only started after I upgraded my CPU to a AMD Ryzen 9800x3.
Before: Intel Core i7 8700k - no issues Graphics board: nvidia 3090 Workaround: Switch to vulkan fixes it for me but performance is worse compared to dx12. |
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