Make Harder content 🙏
" The entire game is a joke now. This is just the worlds first D4-like. |
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" oh damn! shots fired! you might want to tone down the negativity here. those things can get you in trouble here XD |
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" Wtf are you saying... In 0.3 we can craft such op stuff that any build can destroy all the content... You can see war, deadeye, monk, mage, and so much class destroying content. For my part, I created my own build, because that's what I like, think, be creative with the possibility of this game. But even if I play 10 hours a day, even if people complains too about the difficulty, they can make easier end game content like they did with the New splinters mecanic, AND, create a way to maintain people who already finished 2 or 3 times the content of the games with multiples characters. Why does it look complicated for you ? Just male a mecanic starting easy, and scaling so everyone will find their good difficulty spot. Look at kulemak, the fight is beautiful, but this boss is just a joke itself, easy af. you'll always hear people complains it's too hard, in every game, this don't means the game has to be easy. This means you need to find a way to make everyone enjoy the content at his level. Ps : even ssf is easy with new crafting method. You can now craft endgame items with 1 or 2 divines. |
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I think that create a infinite scaling mecanic into the endgame is the way to go.
1 : with splinters : no limit of splinters, more is harder. 2: something like underground in poe 1, with infinite laders. Just with that, people will continue to find challenge either and either, there will be world record etc... You'll be so much rewarded by making a S tier build |
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" I mean you could play game with lvl 10 gems with no resistances if you like challenge. |
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