Struggling After 750+ Hours — Need Real Guidance

Thank you so much for all the replies. I guess I just got impatient and lost my temper too quickly. I’ll take more time to read and really try to understand how the game works—especially the whole damage scaling part, like what a character actually needs to deal more damage
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XxxPssySlayerxxX#5201 написал:
First time experience POE and you chose melee lol, that's where all your problem started. This game hates melee players so if you are frustrated then better play ranger next time.


Your version of "Melee" is Warriors.

Warrior's are a lesser damage class but king of survival on a decent player in hardcore.

The Monk is completely fine in a game thats farming is designed around "abuse really high attack speed with super high elemental damage that can easily cc monsters so they don't do anything".
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TheUrge#6622 написал:
PoE2 is my very first Path of Exile experience. I’ve never touched PoE1 before, and I came into this game completely blind. Now, after 750+ hours, I feel like I’ve learned almost nothing about how it actually works. There have been moments where I really enjoyed it, but also moments of pure frustration — I’ve rage-deleted characters before, and most recently I even rage-uninstalled the game entirely.

The breaking point for me came after watching some streams. It honestly felt like I was a frog stuck in a tiny pond, suddenly realizing there’s an entire ocean outside I know nothing about. The knowledge gap is crushing. I understand the absolute basics (like resistance caps), but when it comes to damage scaling, synergies, or actually building a character properly, I’m completely lost. My entire “strategy” has basically been: take every damage node for my Ice Strike. And now I realize that’s not how the game is meant to be played at all.

What makes it worse is the amount of misleading or half-baked guides out there. For someone like me, it’s almost impossible to tell what’s good advice and what’s just noise. I don’t want to waste more time following bad builds, dying endlessly, rage-quitting, and feeling like all those hours mean nothing. (In this league alone, my character has already died more than 350 times.)

All I want is to step up my game, but I desperately want a proper foundation so I can stop running in circles. I mostly play Monk, but I’ve also tried Invoker and AoC — and no matter what I pick, it always feels like I’m missing the core knowledge that makes everything click.

So here’s my desperate request:
Can anyone please point me toward creators or resources that actually provide reliable, fundamental knowledge? Something that can finally bridge this painful gap and help me understand instead of just flailing around.

I really do love this game — otherwise I wouldn’t have put in 750+ hours already — but right now it feels like I’m failing it, and it’s crushing my enjoyment. I don’t want to keep rage-quitting. I want to finally “get it.”

Thanks for taking the time to read this. Any help or direction would mean a lot.


It took me about 6 months to figure out how trial of sekhemas works and then I am able to confidently understand it.

Everything takes time. Learning poe2 will not be a 1 day or 2 day thing.
34pre98qua
one thing you should definitely do is read up on the order of operations when it comes to damage. you'll see that "increased" has diminishing returns and that you'll want to look for "more", "extra", and invest in crit. you want to do the same for support gems because they can give massive boosts to more or extra damage. For example Heft gives you a straight up 30% more physical damage boost.

Then start thinking broadly. If X happens, can I get Y outcome? For example my current build is a poison/bleed acolyte of chayula (because it has lots of extra chaos damage). It uses herald of blood, herald of plague, and toxic growth to do a bunch of physical damage and spread around bleed (to explode with lots of physical damage), break armor (to take more physical damage), and poison, so when you have packs they all blow up around each other and cause a bit of a chain reaction.

I started with herald of ash instead of herald of blood but ran into the problem of it burning off my poison clouds. switched to herald of blood and that solved that problem.

so i think you can start with some fun ideas, play around with it, and think about ways to improve it as you go. it does help to have some understanding of how damage scaling works though so you can know what to even try.
Последняя редакция: Cult_of_Resine#3258. Время: 24 сент. 2025 г., 02:19:58

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