Gem Levels Needs Reigned In.

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Louisal#5014 написал:
Agreed, the amount of power on gear makes enjoyment in the campaign highly dependent on random upgrades. If you get nothing for a while the game becomes completely unfun unless your build is fundamentally broken.

Cap gem levels to +5 on twohanded, +3 on onehanded and +1 on offhand seems fine to me. Amulets can cap on +2.

Then add some base power to the early paths of the tree.


Just remove +skill levels from gear completely and see what it does for a league. It's EA after all.
Agree to remove gem level

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