Path of Exile 2: Disciple of Varashta Preview
" Gotta disagree. I feel the unique, in lore names give everything more flavor, and links it well to the lore and world of PoE, which is great. Sure, it doesn't feel as recognizable from a generic fantasy standpoint, but I'd prefer to have PoE stand out from generic fantasy. Grant us eyes.
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" These minions are the only ones (I've checked but I could be wrong) to have "spell damage" typed in the tooltips. Ruzhan has "spell damage" while Kelari has "physical damage". I'd love to have confirmation, but the ingame, gem menu, tooltip seems bugged. Yey! |
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How about these?
- revamp the UI/UX - it's just a disgrace for such beautiful visuals. - secondary tabs in the skill details still reset to first tab on gem interaction. - let us have 8 visible skill slots in the bottom bar on desktop, like they have on consoles. 1 - give combat log or better mob interaction targeting. "My new critical build is awesome, I just don't know when it happens" - add real stats table in-game (PoB-like, they can't always keep up with all the changes) - improve co-op mechanics - playing as a guest on someone else's maps is practically running like a headless chicken We play a complex minmax ARPG while having to guess all the time, because most of the numbers are just not shown because it's cool and adds mystery...not These are not even requests, but common sense additions for a "next generation" ARPG in 2025 AD. Don't worry, though, I am ok. No hard feelings. After all, I'm at peace with the fact that GGG lives from sucking player's time and any other resource they can, all while ignoring everyone else other than a handful of "influencers". I just wonder how PoE2 would shine in the hands of some cool and devs like the ones working on Last Epoch. Go play that game for 2 hours and get a master class in UI/UX design. It improved more in one year than PoE2 did in six years.... But hey, quite a heavy blow you gave Diablo right there...too bad that game was dead at launch. What if, by chance, Blizzard would've announced a brand-new Diablo 5 to wash away all the disappointment D4 provoked. Would you still have this ignorant attitude towards the community ? |
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PLEASE FOR LOVE OF EVERYTHING GIVE US SEPARATE GEM SLOTS FOR COMMANDS.
It just murders any semblance of making your build when ALL the commands share a singular slot. WHY would I ever put DAMAGE RELATED gems on Navira's Well which is a buff? But at the same time I NEED to put damage related gems on Navira's Fracturing because it's the buildaround command. Makes zero sense that Djinns and their respective commands arent separated. |
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