TEXTURES NOT LOADING PoE 2 0.4
|
Bump
|
|
|
Same problem on my end
|
|
|
AMD Ryzen 7 7700X
32 GB Ram RTX 3080 Same issue. Inventory images do not render. Weapon in charcater's hands does not render. Overall performance is laggy as well. | |
|
I just had a 3 hour session with one or two texture loss moments that I logged out and back in and it was fine. What I found was it would only happen if I spent prolonged time in town. Hopefully this works for some others as well.
|
|
|
It seems to me that this problem may have appeared after GGG's attempts to optimize the game.
|
|
|
32 GB RAM
CPU AMD RYZEN 5 7600X AMD RADEON RX 7900 GRE SAME ISSUE ALSO DEADLOCK error |
|
|
Same here, please fix
|
|
" I had this issue last league aswell, but it only appeared as I was streaming the game to my friends on Discord. Now its much worse, it appears no matter what I do after 1-2 maps. OS : Windows 11 Pro CPU : AMD Ryzen 7 4800H with Radeon Graphics (2.90 GHz) RAM : 16.0 GB (15.4 GB usable), 3200MT/s GPU : NVIDIA GeForce GTX 1650 Ti (Laptop) Disk : SSD 1TB When I open the game the RAM is 11.4 GB used, and when the bug happens it jumps to 14 GB used and it keeps rising the more you don't close the game. Последняя редакция: Meros#5426. Время: 14 дек. 2025 г., 07:44:10
|
|
|
I use --waitforpreload so my loading screens are a bit longer but I never get invisible stuff. This solved 99% of my issues in the past. With this patch, my loading screens are taking WAY TOO LONG, some times several minutes. But I don't have any visual issues once it loads. Might help you debug, sounds related.
|
|
|
Operating System: Windows 11 Pro 64-bit (10.0, Build 26100) (26100.ge_release.240331-1435)
Processor: AMD Ryzen 5 4500 6-Core Processor (12 CPUs), ~3.6GHz Memory: 32768MB RAM NVIDIA GeForce GTX 1650 (3935 MB) |
|













































