New player mentality is weird
" +1 :-) |
|
|
I don't think anyone cares about anything you're talking about.
I think the issue is when there's quite obviously some playstyles and builds (cough energy shield cough ranged) that are way stronger than others right from the start, allowing those players to exponentially scale their wealth. This wouldn't be as much of an issue if they just did a simple balance pass across underused abilities and ascendancies. There's a reason nobody is using them. |
|
" Literally exactly what i talk about: comparing builds, chasing div/h. Last build i played and build i played the most this league was melee chronomancer with 2 maces. Properly built life builds are tanky, usually more tanky than es builds. While low-mid budget ES builds seems to be slightly more tanky than Life/Armor. Game isn't released, spending much time and resources on balance doesn't make much sense with how much new stuff they add each league and plan to add, which will require to rebalance everything again and again. www.youtube.com/@PaintMasterPoE
mobalytics.gg/poe-2/profile/paintmaster |
|
" You fail to see how 'new' players function. Not all of them want to dedicate time to manage excel sheets. The game is not 'new' player friendly. Looking up videos and guides for the next build is half the time spent. My expectation is to have my time respected. There is no way I can get 'better' simply playing the game. I am lel 91 now. For example, I have gotten multiple Divine Orbs from drops, maybe around 6 or 7 but 0 Perfect Exalts. Before you go around saying I'll need to juice maps and shit, stop and think. Tier 2 and Tier 3 currency specifically drops at t13 maps. I needed to research a damn build I like to play so that I can 'explode' maps. I don't have to research shit to get better in Elden Ring or Monster Hunter, Well, MH Wilds is another rant, but meh. I just needed to get better. Hell even in ARC Raiders, the most annoying shit is other players, and not the game itself. I just can't understand why does a game expect players with limited time, to limit themselves because it needs offline reading (off game reading). In short, grinding feels like work instead of actually gaming. Example, the Bone pit boss with earthquake or earth shatter. Fucking annoying when there ground is off by some pixels and you 'cant' hit it. I have no idea how many time I had to experiment with that shit because the damn boss is at an edge where you can't hit the ground. I have just rerolled another Warrior, and can't decide if I want a Smith or Warbringer. Also, I can't for the life of me figure out why I can't create fissures with Shield Charge, but Stampede can. Maybe you are right, I'll just need to spend a good afternoon to read up on all those Tiers and possible combinations. Or just fade out, saying this isn't the game. I am not saying the game should be for everyone. I am saying that the game is unnaturally skewed to players who want to play the system rather than the game. Probably just annoyed that I can't do shit in game without researching 2 hours outside of the game lol. Anyways, here's to the next league starting soon, hopefully. |
|















